forked from Elara6331/infinitime
Added Navigation service (#5)
InfiniTime implements a [Navigation Service](https://github.com/InfiniTimeOrg/InfiniTime/blob/develop/doc/NavigationService.md). This pull request will add it to the go library by defining a function ```go func (i *Device) Navigation(flag string, narrative string, dist string, progress uint8) error { ... } ``` From the InfiniTime manual * `flag`: the graphic instruction as provided by [Pure Maps](https://github.com/rinigus/pure-maps/tree/master/qml/icons/navigation). A list of valid instruction icons can be found [here](https://github.com/rinigus/pure-maps/tree/master/qml/icons/navigation) * `narrative`: the instruction in words, eg. "At the roundabout take the first exit". * `dist`: a short string describing the distance to the upcoming instruction such as "50 m". * `progress`: the percent complete in a `uint8` Adding this to the `itd` daemon is straightforward ```patch diff --git a/api/types.go b/api/types.go index 281a85b..14c84de 100644 --- a/api/types.go +++ b/api/types.go @@ -22,6 +22,13 @@ type FwUpgradeData struct { Files []string } +type NavigationData struct { + Flag string + Narrative string + Dist string + Progress uint8 +} + type NotifyData struct { Title string Body string diff --git a/socket.go b/socket.go index 6fcba5c..91b37c0 100644 --- a/socket.go +++ b/socket.go @@ -204,6 +204,10 @@ func (i *ITD) Address(_ *server.Context) string { return i.dev.Address() } +func (i *ITD) Navigation(_ *server.Context, data api.NavigationData) error { + return i.dev.Navigation(data.Flag, data.Narrative, data.Dist, data.Progress) +} + func (i *ITD) Notify(_ *server.Context, data api.NotifyData) error { return i.dev.Notify(data.Title, data.Body) } ``` Co-authored-by: Yannick Ulrich <yannick.ulrich@durham.ac.uk> Reviewed-on: https://gitea.arsenm.dev/Arsen6331/infinitime/pulls/5 Co-authored-by: yannickulrich <yannick.ulrich@protonmail.com> Co-committed-by: yannickulrich <yannick.ulrich@protonmail.com>
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@ -47,6 +47,7 @@ This library currently supports the following features:
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- Battery level
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- Music control
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- OTA firmware upgrades
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- Navigation
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---
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@ -52,6 +52,10 @@ var charNames = map[string]string{
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FSTransferChar: "Filesystem Transfer",
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FSVersionChar: "Filesystem Version",
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WeatherDataChar: "Weather Data",
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NavFlagsChar: "Navigation Icon",
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NavNarrativeChar:"Navigation Instruction",
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NavManDistChar: "Navigation Distance to next event",
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NavProgressChar: "Navigation Progress",
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}
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type Device struct {
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@ -67,10 +71,13 @@ type Device struct {
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fsVersionChar *gatt.GattCharacteristic1
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fsTransferChar *gatt.GattCharacteristic1
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weatherDataChar *gatt.GattCharacteristic1
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weatherdataChar *gatt.GattCharacteristic1
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notifEventCh chan uint8
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notifEventDone bool
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Music MusicCtrl
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Navigation NavigationCtrl
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DFU DFU
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navigationEv NavigationEvent
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}
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var (
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@ -394,6 +401,14 @@ func (i *Device) resolveChars() error {
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charResolved := true
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// Set correct characteristics
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switch char.Properties.UUID {
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case NavFlagsChar:
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i.Navigation.flagsChar = char
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case NavNarrativeChar:
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i.Navigation.narrativeChar = char
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case NavManDistChar:
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i.Navigation.mandistChar = char
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case NavProgressChar:
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i.Navigation.progressChar = char
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case NewAlertChar:
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i.newAlertChar = char
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case NotifEventChar:
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@ -723,6 +738,7 @@ func (i *Device) Notify(title, body string) error {
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)
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}
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// These constants represent the possible call statuses selected by the user
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const (
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CallStatusDeclined uint8 = iota
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188
navigation.go
Normal file
188
navigation.go
Normal file
@ -0,0 +1,188 @@
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package infinitime
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"github.com/muka/go-bluetooth/bluez/profile/gatt"
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)
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const (
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NavFlagsChar = "00010001-78fc-48fe-8e23-433b3a1942d0"
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NavNarrativeChar= "00010002-78fc-48fe-8e23-433b3a1942d0"
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NavManDistChar = "00010003-78fc-48fe-8e23-433b3a1942d0"
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NavProgressChar = "00010004-78fc-48fe-8e23-433b3a1942d0"
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)
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type NavigationCtrl struct {
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flagsChar *gatt.GattCharacteristic1
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narrativeChar*gatt.GattCharacteristic1
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mandistChar *gatt.GattCharacteristic1
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progressChar *gatt.GattCharacteristic1
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}
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type NavFlag string
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const (
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NavFlagArrive NavFlag = "arrive"
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NavFlagArriveLeft NavFlag = "arrive-left"
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NavFlagArriveRight NavFlag = "arrive-right"
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NavFlagArriveStraight NavFlag = "arrive-straight"
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NavFlagClose NavFlag = "close"
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NavFlagContinue NavFlag = "continue"
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NavFlagContinueLeft NavFlag = "continue-left"
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NavFlagContinueRight NavFlag = "continue-right"
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NavFlagContinueSlightLeft NavFlag = "continue-slight-left"
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NavFlagContinueSlightRight NavFlag = "continue-slight-right"
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NavFlagContinueStraight NavFlag = "continue-straight"
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NavFlagContinueUturn NavFlag = "continue-uturn"
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NavFlagDepart NavFlag = "depart"
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NavFlagDepartLeft NavFlag = "depart-left"
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NavFlagDepartRight NavFlag = "depart-right"
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NavFlagDepartStraight NavFlag = "depart-straight"
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NavFlagEndOfRoadLeft NavFlag = "end-of-road-left"
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NavFlagEndOfRoadRight NavFlag = "end-of-road-right"
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NavFlagFerry NavFlag = "ferry"
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NavFlagFlag NavFlag = "flag"
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NavFlagFork NavFlag = "fork"
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NavFlagForkLeft NavFlag = "fork-left"
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NavFlagForkRight NavFlag = "fork-right"
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NavFlagForkSlightLeft NavFlag = "fork-slight-left"
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NavFlagForkSlightRight NavFlag = "fork-slight-right"
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NavFlagForkStraight NavFlag = "fork-straight"
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NavFlagInvalid NavFlag = "invalid"
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NavFlagInvalidLeft NavFlag = "invalid-left"
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NavFlagInvalidRight NavFlag = "invalid-right"
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NavFlagInvalidSlightLeft NavFlag = "invalid-slight-left"
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NavFlagInvalidSlightRight NavFlag = "invalid-slight-right"
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NavFlagInvalidStraight NavFlag = "invalid-straight"
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NavFlagInvalidUturn NavFlag = "invalid-uturn"
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NavFlagMergeLeft NavFlag = "merge-left"
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NavFlagMergeRight NavFlag = "merge-right"
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NavFlagMergeSlightLeft NavFlag = "merge-slight-left"
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NavFlagMergeSlightRight NavFlag = "merge-slight-right"
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NavFlagMergeStraight NavFlag = "merge-straight"
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NavFlagNewNameLeft NavFlag = "new-name-left"
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NavFlagNewNameRight NavFlag = "new-name-right"
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NavFlagNewNameSharpLeft NavFlag = "new-name-sharp-left"
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NavFlagNewNameSharpRight NavFlag = "new-name-sharp-right"
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NavFlagNewNameSlightLeft NavFlag = "new-name-slight-left"
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NavFlagNewNameSlightRight NavFlag = "new-name-slight-right"
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NavFlagNewNameStraight NavFlag = "new-name-straight"
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NavFlagNotificationLeft NavFlag = "notification-left"
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NavFlagNotificationRight NavFlag = "notification-right"
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NavFlagNotificationSharpLeft NavFlag = "notification-sharp-left"
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NavFlagNotificationSharpRight NavFlag = "notification-sharp-right"
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NavFlagNotificationSlightLeft NavFlag = "notification-slight-left"
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NavFlagNotificationSlightRight NavFlag = "notification-slight-right"
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NavFlagNotificationStraight NavFlag = "notification-straight"
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NavFlagOffRampLeft NavFlag = "off-ramp-left"
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NavFlagOffRampRight NavFlag = "off-ramp-right"
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NavFlagOffRampSharpLeft NavFlag = "off-ramp-sharp-left"
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NavFlagOffRampSharpRight NavFlag = "off-ramp-sharp-right"
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NavFlagOffRampSlightLeft NavFlag = "off-ramp-slight-left"
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NavFlagOffRampSlightRight NavFlag = "off-ramp-slight-right"
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NavFlagOffRampStraight NavFlag = "off-ramp-straight"
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NavFlagOnRampLeft NavFlag = "on-ramp-left"
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NavFlagOnRampRight NavFlag = "on-ramp-right"
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NavFlagOnRampSharpLeft NavFlag = "on-ramp-sharp-left"
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NavFlagOnRampSharpRight NavFlag = "on-ramp-sharp-right"
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NavFlagOnRampSlightLeft NavFlag = "on-ramp-slight-left"
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NavFlagOnRampSlightRight NavFlag = "on-ramp-slight-right"
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NavFlagOnRampStraight NavFlag = "on-ramp-straight"
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NavFlagRotary NavFlag = "rotary"
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NavFlagRotaryLeft NavFlag = "rotary-left"
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NavFlagRotaryRight NavFlag = "rotary-right"
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NavFlagRotarySharpLeft NavFlag = "rotary-sharp-left"
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NavFlagRotarySharpRight NavFlag = "rotary-sharp-right"
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NavFlagRotarySlightLeft NavFlag = "rotary-slight-left"
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NavFlagRotarySlightRight NavFlag = "rotary-slight-right"
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NavFlagRotaryStraight NavFlag = "rotary-straight"
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NavFlagRoundabout NavFlag = "roundabout"
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NavFlagRoundaboutLeft NavFlag = "roundabout-left"
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NavFlagRoundaboutRight NavFlag = "roundabout-right"
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NavFlagRoundaboutSharpLeft NavFlag = "roundabout-sharp-left"
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NavFlagRoundaboutSharpRight NavFlag = "roundabout-sharp-right"
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NavFlagRoundaboutSlightLeft NavFlag = "roundabout-slight-left"
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NavFlagRoundaboutSlightRight NavFlag = "roundabout-slight-right"
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NavFlagRoundaboutStraight NavFlag = "roundabout-straight"
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NavFlagTurnLeft NavFlag = "turn-left"
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NavFlagTurnRight NavFlag = "turn-right"
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NavFlagTurnSharpLeft NavFlag = "turn-sharp-left"
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NavFlagTurnSharpRight NavFlag = "turn-sharp-right"
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NavFlagTurnSlightLeft NavFlag = "turn-slight-left"
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NavFlagTurnSlightRight NavFlag = "turn-slight-right"
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NavFlagTurnStright NavFlag = "turn-stright"
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NavFlagUpdown NavFlag = "updown"
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NavFlagUturn NavFlag = "uturn"
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)
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type NavigationEvent struct {
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Flag NavFlag
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Narrative string
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Dist string
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Progress uint8
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}
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var (
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ErrNavProgress = errors.New("progress needs to between 0 and 100")
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ErrNavInvalidFlag = errors.New("this flag is invalid")
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)
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// Navigation sends a NavigationEvent to the watch
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func (i *Device) SetNavigation(ev NavigationEvent) error {
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if ev.Progress > 100 {
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return ErrNavProgress
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}
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if ev.Flag != i.navigationEv.Flag {
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log.Debug().Str("func", "Navigation").
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Msg("Sending flag")
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if err := i.checkStatus(i.Navigation.flagsChar, NavFlagsChar); err != nil {
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return err
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}
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if err := i.Navigation.flagsChar.WriteValue([]byte(ev.Flag), nil); err != nil {
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return err
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}
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i.navigationEv.Flag = ev.Flag
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}
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if ev.Narrative != i.navigationEv.Narrative {
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log.Debug().Str("func", "Navigation").
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Msg("Sending narrative")
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if err := i.checkStatus(i.Navigation.narrativeChar, NavNarrativeChar); err != nil {
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return err
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}
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if err := i.Navigation.narrativeChar.WriteValue([]byte(ev.Narrative), nil); err != nil {
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return err
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}
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i.navigationEv.Narrative = ev.Narrative
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}
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if ev.Dist != i.navigationEv.Dist {
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log.Debug().Str("func", "Navigation").
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Msg("Sending mandist")
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if err := i.checkStatus(i.Navigation.mandistChar, NavManDistChar); err != nil {
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return err
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}
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if err := i.Navigation.mandistChar.WriteValue([]byte(ev.Dist), nil); err != nil {
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return err
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}
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i.navigationEv.Dist = ev.Dist
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}
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if ev.Progress != i.navigationEv.Progress {
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log.Debug().Str("func", "Navigation").
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Msg("Sending progress")
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if err := i.checkStatus(i.Navigation.progressChar, NavProgressChar); err != nil {
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return err
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}
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buf := &bytes.Buffer{}
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binary.Write(buf, binary.LittleEndian, ev.Progress)
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if err := i.Navigation.progressChar.WriteValue(buf.Bytes(), nil); err != nil {
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return err
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}
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i.navigationEv.Progress = ev.Progress
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}
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return nil
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}
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