Fix NewHeader calls for infinitime update
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c0937918b1
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6904e95913
@ -109,6 +109,7 @@ func initWeather(ctx context.Context, wg WaitGroup, dev *infinitime.Device) erro
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// Add temperature event
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err = dev.AddWeatherEvent(weather.TemperatureEvent{
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TimelineHeader: weather.NewHeader(
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time.Now(),
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weather.EventTypeTemperature,
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time.Hour,
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),
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@ -122,6 +123,7 @@ func initWeather(ctx context.Context, wg WaitGroup, dev *infinitime.Device) erro
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// Add precipitation event
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err = dev.AddWeatherEvent(weather.PrecipitationEvent{
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TimelineHeader: weather.NewHeader(
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time.Now(),
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weather.EventTypePrecipitation,
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time.Hour,
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),
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@ -135,6 +137,7 @@ func initWeather(ctx context.Context, wg WaitGroup, dev *infinitime.Device) erro
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// Add wind event
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err = dev.AddWeatherEvent(weather.WindEvent{
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TimelineHeader: weather.NewHeader(
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time.Now(),
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weather.EventTypeWind,
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time.Hour,
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),
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@ -150,6 +153,7 @@ func initWeather(ctx context.Context, wg WaitGroup, dev *infinitime.Device) erro
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// Add cloud event
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err = dev.AddWeatherEvent(weather.CloudsEvent{
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TimelineHeader: weather.NewHeader(
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time.Now(),
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weather.EventTypeClouds,
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time.Hour,
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),
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@ -162,6 +166,7 @@ func initWeather(ctx context.Context, wg WaitGroup, dev *infinitime.Device) erro
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// Add humidity event
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err = dev.AddWeatherEvent(weather.HumidityEvent{
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TimelineHeader: weather.NewHeader(
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time.Now(),
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weather.EventTypeHumidity,
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time.Hour,
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),
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@ -174,6 +179,7 @@ func initWeather(ctx context.Context, wg WaitGroup, dev *infinitime.Device) erro
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// Add pressure event
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err = dev.AddWeatherEvent(weather.PressureEvent{
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TimelineHeader: weather.NewHeader(
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time.Now(),
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weather.EventTypePressure,
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time.Hour,
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),
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