itd/music.go
razorkitty 1e8c9484d2 copy mpris implementation from infinitime library to itd, where it really belongs
moved dbus.go to an internal utils package
added context function parameter to initMusicCtrl and updated main.go to pass it
updated calls.go, maps.go, music.go, and notifs.go to use utils package for getting a dus connection
2022-11-21 19:59:54 +00:00

83 lines
2.3 KiB
Go

/*
* itd uses bluetooth low energy to communicate with InfiniTime devices
* Copyright (C) 2021 Arsen Musayelyan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package main
import (
"context"
"github.com/rs/zerolog/log"
"go.arsenm.dev/infinitime"
"go.arsenm.dev/itd/translit"
"go.arsenm.dev/itd/pkg/mpris"
)
func initMusicCtrl(ctx context.Context, dev *infinitime.Device) error {
mpris.Init(ctx)
maps := k.Strings("notifs.translit.use")
translit.Transliterators["custom"] = translit.Map(k.Strings("notifs.translit.custom"))
mpris.OnChange(func(ct mpris.ChangeType, val string) {
newVal := translit.Transliterate(val, maps...)
if !firmwareUpdating {
switch ct {
case mpris.ChangeTypeStatus:
dev.Music.SetStatus(val == "Playing")
case mpris.ChangeTypeTitle:
dev.Music.SetTrack(newVal)
case mpris.ChangeTypeAlbum:
dev.Music.SetAlbum(newVal)
case mpris.ChangeTypeArtist:
dev.Music.SetArtist(newVal)
}
}
})
// Watch for music events
musicEvtCh, err := dev.Music.WatchEvents()
if err != nil {
return err
}
go func() {
// For every music event received
for musicEvt := range musicEvtCh {
// Perform appropriate action based on event
switch musicEvt {
case infinitime.MusicEventPlay:
mpris.Play()
case infinitime.MusicEventPause:
mpris.Pause()
case infinitime.MusicEventNext:
mpris.Next()
case infinitime.MusicEventPrev:
mpris.Prev()
case infinitime.MusicEventVolUp:
mpris.VolUp(uint(k.Int("music.vol.interval")))
case infinitime.MusicEventVolDown:
mpris.VolDown(uint(k.Int("music.vol.interval")))
}
}
}()
// Log completed initialization
log.Info().Msg("Initialized InfiniTime music controls")
return nil
}