324 lines
11 KiB
Go
324 lines
11 KiB
Go
package taf
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import (
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"time"
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"go.elara.ws/taf/airports"
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"go.elara.ws/taf/units"
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)
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// Forecast represents a Terminal Aerodrome Forecast (TAF) weather report for a specific airport.
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type Forecast struct {
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// Identifier holds the ICAO airport identifier for which this forecast was issued.
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Identifier string `json:"identifier,omitempty"`
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// Airport provides additional information about the airport for which this forecast was issued.
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Airport airports.Airport `json:"airport,omitempty"`
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// PublishTime indicates the time at which this forecast was issued.
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PublishTime time.Time `json:"publish_time,omitempty"`
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// Valid defines the period during which this forecast is applicable.
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Valid ValidPair `json:"valid,omitempty"`
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// Visibility describes the anticipated visibility conditions.
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Visibility Visibility `json:"visibility,omitempty"`
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// Wind describes the projected wind conditions.
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Wind Wind `json:"wind,omitempty"`
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// SkyCondition lists the expected sky conditions.
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SkyCondition []SkyCondition `json:"sky_condition,omitempty"`
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// Temperature lists the expected temperature values.
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Temperature []Temperature `json:"temperature,omitempty"`
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// Weather lists information about the expected weather conditions.
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Weather []Weather `json:"weather,omitempty"`
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// Probabilities contains the probabilities for potential conditions.
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Probabilities []*Probability `json:"probabilities,omitempty"`
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// Changes lists any expected changes in conditions.
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Changes []*Change `json:"changes,omitempty"`
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// Flags contains special flags associated with the forecast.
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Flags []Flag `json:"flags,omitempty"`
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}
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// Change represents a change in weather conditions within a forecast.
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type Change struct {
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// Type specifies the nature of this weather change.
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Type ChangeType `json:"type,omitempty"`
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// Valid defines the period during which this change is applicable.
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Valid ValidPair `json:"valid,omitempty"`
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// Visibility describes the anticipated visibility conditions.
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Visibility Visibility `json:"visibility,omitempty"`
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// Wind describes the projected wind conditions.
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Wind Wind `json:"wind,omitempty"`
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// SkyCondition lists the expected sky conditions.
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SkyCondition []SkyCondition `json:"sky_condition,omitempty"`
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// Temperature lists the expected temperature values.
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Temperature []Temperature `json:"temperature,omitempty"`
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// Weather lists information about the expected weather conditions.
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Weather []Weather `json:"weather,omitempty"`
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// Flags contains special flags associated with the change.
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Flags []Flag `json:"flags,omitempty"`
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// Probability indicates the percent chance of this change occurring.
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Probability int `json:"probability,omitempty"`
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}
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// Probability represents the probability of potential conditions occurring within a forecast.
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type Probability struct {
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// Valid defines the period during which these potential conditions are applicable.
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Valid ValidPair `json:"valid,omitempty"`
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// Value indicates the percent chance of these conditions occurring.
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Value int `json:"value,omitempty"`
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// Visibility describes the anticipated visibility conditions.
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Visibility Visibility `json:"visibility,omitempty"`
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// Wind describes the projected wind conditions.
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Wind Wind `json:"wind,omitempty"`
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// SkyCondition lists the expected sky conditions.
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SkyCondition []SkyCondition `json:"sky_condition,omitempty"`
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// Temperature lists the expected temperature values.
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Temperature []Temperature `json:"temperature,omitempty"`
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// Weather lists information about the expected weather conditions.
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Weather []Weather `json:"weather,omitempty"`
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// Flags contains special flags associated with the potential conditions.
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Flags []Flag `json:"flags,omitempty"`
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}
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// ValidPair represents a time interval for which weather data is valid.
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type ValidPair struct {
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// From represents the time from which the data is valid.
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From time.Time `json:"from,omitempty"`
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// To indicates the time until which the data is valid.
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To time.Time `json:"to,omitempty"`
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// Duration contains the total duration for which the data remains valid
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Duration time.Duration `json:"duration,omitempty"`
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}
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// Visibility represents the visibility conditions in the forecast.
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type Visibility struct {
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// Plus indicates whether visibility is expected to be greater than the specified value.
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Plus bool `json:"plus,omitempty"`
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// Value holds the visibility measurement. Its unit is determined by the Unit field.
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Value float64 `json:"value,omitempty"`
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// Unit specifies the unit of measurement for the visibility value.
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Unit units.Distance `json:"unit,omitempty"`
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}
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// SkyConditionType represents different types of sky conditions in the forecast.
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type SkyConditionType string
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// Sky Condition Types
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const (
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Few SkyConditionType = "Few"
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Scattered SkyConditionType = "Scattered"
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Broken SkyConditionType = "Broken"
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Overcast SkyConditionType = "Overcast"
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VerticalVisibility SkyConditionType = "VerticalVisibility"
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SkyClear SkyConditionType = "SkyClear"
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)
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// CloudType represents different types of cloud formations.
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type CloudType string
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// Cloud Types
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const (
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CumuloNimbus CloudType = "CumuloNumbus"
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ToweringCumulus CloudType = "ToweringCumulus"
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)
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// SkyCondition represents the condition of the sky, including cloud cover and altitude.
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type SkyCondition struct {
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// Type specifies the nature of the expected sky condition.
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Type SkyConditionType `json:"type,omitempty"`
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// Altitude represents the altitude at which this sky condition is anticipated, in feet.
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Altitude int `json:"altitude,omitempty"`
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// CloudType defines the type of clouds expected in the sky.
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CloudType CloudType `json:"cloud_type,omitempty"`
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}
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// Wind represents wind-related information in a weather forecast.
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type Wind struct {
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// Direction indicates the wind direction of the expected wind.
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Direction Direction `json:"direction,omitempty"`
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// WindShear specifies the altitude at which wind shear is expected.
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WindShear int `json:"wind_shear,omitempty"`
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// Speed represents the anticipated wind speed. The unit is determined by the Unit field.
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Speed int `json:"speed,omitempty"`
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// Gusts holds the projected gust speed. The unit is determined by the Unit field.
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Gusts int `json:"gusts,omitempty"`
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// Unit denotes the unit of measurement for wind and gust speeds.
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Unit units.Speed `json:"unit,omitempty"`
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}
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// Direction describes the wind direction, which can be variable.
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type Direction struct {
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// Variable signifies if the wind direction is variable. When true, Value is set to zero.
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Variable bool `json:"variable,omitempty"`
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// Value specifies the wind direction in degrees.
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Value int `json:"value,omitempty"`
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}
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// Modifier represents modifiers for weather conditions, such as "Heavy" or "Light".
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type Modifier string
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// Weather Modifiers
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const (
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// Heavy indicates that weather conditions are expected to be severe.
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Heavy Modifier = "Heavy"
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// Light indicates that weather conditions are expected to be mild.
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Light Modifier = "Light"
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)
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// Descriptor represents descriptors for weather conditions, such as "Shallow" or "Showers".
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type Descriptor string
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// Weather Descriptors
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const (
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Shallow Descriptor = "Shallow"
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Patches Descriptor = "Patches"
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LowDrifting Descriptor = "LowDrifting"
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Blowing Descriptor = "Blowing"
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Showers Descriptor = "Showers"
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Thunderstorm Descriptor = "Thunderstorm"
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Freezing Descriptor = "Freezing"
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Partial Descriptor = "Partial"
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)
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// Precipitation represents different types of precipitation.
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type Precipitation string
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// Precipitation Types
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const (
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Drizzle Precipitation = "Drizzle"
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Rain Precipitation = "Rain"
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Snow Precipitation = "Snow"
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SnowGrains Precipitation = "SnowGrains"
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IceCrystals Precipitation = "IceCrystals"
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IcePellets Precipitation = "IcePellets"
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Hail Precipitation = "Hail"
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SmallHail Precipitation = "SmallHail"
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Unknown Precipitation = "Unknown"
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)
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// Obscuration represents different types of atmospheric obscurations.
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type Obscuration string
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// Atmospheric Obscuration Types
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const (
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Mist Obscuration = "Mist"
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Fog Obscuration = "Fog"
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Smoke Obscuration = "Smoke"
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Dust Obscuration = "Dust"
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Sand Obscuration = "Sand"
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Haze Obscuration = "Haze"
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Spray Obscuration = "Spray"
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VolcanicAsh Obscuration = "VolcanicAsh"
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)
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// Phenomenon represents different atmospheric phenomena like whirls, squalls, etc.
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type Phenomenon string
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// Weather Phenomena
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const (
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Whirls Phenomenon = "Whirls"
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Squalls Phenomenon = "Squalls"
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FunnelCloud Phenomenon = "FunnelCloud"
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Sandstorm Phenomenon = "Sandstorm"
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Duststorm Phenomenon = "Duststorm"
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)
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// Weather represents various weather-related conditions in the forecast.
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type Weather struct {
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// Vicinity specifies if the described weather is occurring near the airport.
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Vicinity bool `json:"vicinity,omitempty"`
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// Modifier indicates the severity of the weather conditions.
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Modifier Modifier `json:"modifier,omitempty"`
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// Descriptor provides details about the specific type of expected weather.
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Descriptor Descriptor `json:"descriptor,omitempty"`
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// Precipitation indicates the anticipated type of precipitation.
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Precipitation Precipitation `json:"precipitation,omitempty"`
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// Obscuration describes any potential atmospheric obscurations expected.
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Obscuration Obscuration `json:"obscuration,omitempty"`
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// Phenomenon contains anticipated weather phenomena.
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Phenomenon Phenomenon `json:"phenomenon,omitempty"`
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}
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// TemperatureType represents different types of temperature data, like "High" or "Low".
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type TemperatureType string
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// Temperature Types
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const (
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High TemperatureType = "High"
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Low TemperatureType = "Low"
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)
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// Temperature represents temperature-related details in the forecast.
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type Temperature struct {
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// Type specifies if this temperature is a high or low value.
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Type TemperatureType `json:"type,omitempty"`
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// Value holds the anticipated temperature in degrees Celsius.
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Value int `json:"value,omitempty"`
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// Time indicates the expected time for this temperature.
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Time time.Time `json:"time,omitempty"`
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}
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// ChangeType represents different types of changes in weather conditions.
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type ChangeType string
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// Change Types
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const (
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// From indicates a rapid change.
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From ChangeType = "From"
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// Becoming indicates a slow or gradual change.
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Becoming ChangeType = "Becoming"
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// Temporary indicates that a change is expected to last generally less than an hour.
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Temporary ChangeType = "Temporary"
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)
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// Flag represents special flags for specific weather conditions.
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type Flag string
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// Flags
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const (
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// CeilingAndVisibilityOK indicates that visibility is over 10km, that
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// there are no significant clouds, and no significant weather
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CeilingAndVisibilityOK Flag = "CeilingAndVisibilityOK"
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)
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