Remove unnecessary resources, add bulma, and add AdvMakefile

This commit is contained in:
2021-03-29 15:02:41 -07:00
parent 69f2d46a8c
commit bb2c9351d6
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Minizlib was created by Isaac Z. Schlueter.
It is a derivative work of the Node.js project.
"""
Copyright Isaac Z. Schlueter and Contributors
Copyright Node.js contributors. All rights reserved.
Copyright Joyent, Inc. and other Node contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
"""

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# minizlib
A fast zlib stream built on [minipass](http://npm.im/minipass) and
Node.js's zlib binding.
This module was created to serve the needs of
[node-tar](http://npm.im/tar) and
[minipass-fetch](http://npm.im/minipass-fetch).
Brotli is supported in versions of node with a Brotli binding.
## How does this differ from the streams in `require('zlib')`?
First, there are no convenience methods to compress or decompress a
buffer. If you want those, use the built-in `zlib` module. This is
only streams. That being said, Minipass streams to make it fairly easy to
use as one-liners: `new zlib.Deflate().end(data).read()` will return the
deflate compressed result.
This module compresses and decompresses the data as fast as you feed
it in. It is synchronous, and runs on the main process thread. Zlib
and Brotli operations can be high CPU, but they're very fast, and doing it
this way means much less bookkeeping and artificial deferral.
Node's built in zlib streams are built on top of `stream.Transform`.
They do the maximally safe thing with respect to consistent
asynchrony, buffering, and backpressure.
See [Minipass](http://npm.im/minipass) for more on the differences between
Node.js core streams and Minipass streams, and the convenience methods
provided by that class.
## Classes
- Deflate
- Inflate
- Gzip
- Gunzip
- DeflateRaw
- InflateRaw
- Unzip
- BrotliCompress (Node v10 and higher)
- BrotliDecompress (Node v10 and higher)
## USAGE
```js
const zlib = require('minizlib')
const input = sourceOfCompressedData()
const decode = new zlib.BrotliDecompress()
const output = whereToWriteTheDecodedData()
input.pipe(decode).pipe(output)
```
## REPRODUCIBLE BUILDS
To create reproducible gzip compressed files across different operating
systems, set `portable: true` in the options. This causes minizlib to set
the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for
'unknown'.

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// Update with any zlib constants that are added or changed in the future.
// Node v6 didn't export this, so we just hard code the version and rely
// on all the other hard-coded values from zlib v4736. When node v6
// support drops, we can just export the realZlibConstants object.
const realZlibConstants = require('zlib').constants ||
/* istanbul ignore next */ { ZLIB_VERNUM: 4736 }
module.exports = Object.freeze(Object.assign(Object.create(null), {
Z_NO_FLUSH: 0,
Z_PARTIAL_FLUSH: 1,
Z_SYNC_FLUSH: 2,
Z_FULL_FLUSH: 3,
Z_FINISH: 4,
Z_BLOCK: 5,
Z_OK: 0,
Z_STREAM_END: 1,
Z_NEED_DICT: 2,
Z_ERRNO: -1,
Z_STREAM_ERROR: -2,
Z_DATA_ERROR: -3,
Z_MEM_ERROR: -4,
Z_BUF_ERROR: -5,
Z_VERSION_ERROR: -6,
Z_NO_COMPRESSION: 0,
Z_BEST_SPEED: 1,
Z_BEST_COMPRESSION: 9,
Z_DEFAULT_COMPRESSION: -1,
Z_FILTERED: 1,
Z_HUFFMAN_ONLY: 2,
Z_RLE: 3,
Z_FIXED: 4,
Z_DEFAULT_STRATEGY: 0,
DEFLATE: 1,
INFLATE: 2,
GZIP: 3,
GUNZIP: 4,
DEFLATERAW: 5,
INFLATERAW: 6,
UNZIP: 7,
BROTLI_DECODE: 8,
BROTLI_ENCODE: 9,
Z_MIN_WINDOWBITS: 8,
Z_MAX_WINDOWBITS: 15,
Z_DEFAULT_WINDOWBITS: 15,
Z_MIN_CHUNK: 64,
Z_MAX_CHUNK: Infinity,
Z_DEFAULT_CHUNK: 16384,
Z_MIN_MEMLEVEL: 1,
Z_MAX_MEMLEVEL: 9,
Z_DEFAULT_MEMLEVEL: 8,
Z_MIN_LEVEL: -1,
Z_MAX_LEVEL: 9,
Z_DEFAULT_LEVEL: -1,
BROTLI_OPERATION_PROCESS: 0,
BROTLI_OPERATION_FLUSH: 1,
BROTLI_OPERATION_FINISH: 2,
BROTLI_OPERATION_EMIT_METADATA: 3,
BROTLI_MODE_GENERIC: 0,
BROTLI_MODE_TEXT: 1,
BROTLI_MODE_FONT: 2,
BROTLI_DEFAULT_MODE: 0,
BROTLI_MIN_QUALITY: 0,
BROTLI_MAX_QUALITY: 11,
BROTLI_DEFAULT_QUALITY: 11,
BROTLI_MIN_WINDOW_BITS: 10,
BROTLI_MAX_WINDOW_BITS: 24,
BROTLI_LARGE_MAX_WINDOW_BITS: 30,
BROTLI_DEFAULT_WINDOW: 22,
BROTLI_MIN_INPUT_BLOCK_BITS: 16,
BROTLI_MAX_INPUT_BLOCK_BITS: 24,
BROTLI_PARAM_MODE: 0,
BROTLI_PARAM_QUALITY: 1,
BROTLI_PARAM_LGWIN: 2,
BROTLI_PARAM_LGBLOCK: 3,
BROTLI_PARAM_DISABLE_LITERAL_CONTEXT_MODELING: 4,
BROTLI_PARAM_SIZE_HINT: 5,
BROTLI_PARAM_LARGE_WINDOW: 6,
BROTLI_PARAM_NPOSTFIX: 7,
BROTLI_PARAM_NDIRECT: 8,
BROTLI_DECODER_RESULT_ERROR: 0,
BROTLI_DECODER_RESULT_SUCCESS: 1,
BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT: 2,
BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT: 3,
BROTLI_DECODER_PARAM_DISABLE_RING_BUFFER_REALLOCATION: 0,
BROTLI_DECODER_PARAM_LARGE_WINDOW: 1,
BROTLI_DECODER_NO_ERROR: 0,
BROTLI_DECODER_SUCCESS: 1,
BROTLI_DECODER_NEEDS_MORE_INPUT: 2,
BROTLI_DECODER_NEEDS_MORE_OUTPUT: 3,
BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_NIBBLE: -1,
BROTLI_DECODER_ERROR_FORMAT_RESERVED: -2,
BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_META_NIBBLE: -3,
BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_ALPHABET: -4,
BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_SAME: -5,
BROTLI_DECODER_ERROR_FORMAT_CL_SPACE: -6,
BROTLI_DECODER_ERROR_FORMAT_HUFFMAN_SPACE: -7,
BROTLI_DECODER_ERROR_FORMAT_CONTEXT_MAP_REPEAT: -8,
BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_1: -9,
BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_2: -10,
BROTLI_DECODER_ERROR_FORMAT_TRANSFORM: -11,
BROTLI_DECODER_ERROR_FORMAT_DICTIONARY: -12,
BROTLI_DECODER_ERROR_FORMAT_WINDOW_BITS: -13,
BROTLI_DECODER_ERROR_FORMAT_PADDING_1: -14,
BROTLI_DECODER_ERROR_FORMAT_PADDING_2: -15,
BROTLI_DECODER_ERROR_FORMAT_DISTANCE: -16,
BROTLI_DECODER_ERROR_DICTIONARY_NOT_SET: -19,
BROTLI_DECODER_ERROR_INVALID_ARGUMENTS: -20,
BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MODES: -21,
BROTLI_DECODER_ERROR_ALLOC_TREE_GROUPS: -22,
BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MAP: -25,
BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_1: -26,
BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_2: -27,
BROTLI_DECODER_ERROR_ALLOC_BLOCK_TYPE_TREES: -30,
BROTLI_DECODER_ERROR_UNREACHABLE: -31,
}, realZlibConstants))

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'use strict'
const assert = require('assert')
const Buffer = require('buffer').Buffer
const realZlib = require('zlib')
const constants = exports.constants = require('./constants.js')
const Minipass = require('minipass')
const OriginalBufferConcat = Buffer.concat
const _superWrite = Symbol('_superWrite')
class ZlibError extends Error {
constructor (err) {
super('zlib: ' + err.message)
this.code = err.code
this.errno = err.errno
/* istanbul ignore if */
if (!this.code)
this.code = 'ZLIB_ERROR'
this.message = 'zlib: ' + err.message
Error.captureStackTrace(this, this.constructor)
}
get name () {
return 'ZlibError'
}
}
// the Zlib class they all inherit from
// This thing manages the queue of requests, and returns
// true or false if there is anything in the queue when
// you call the .write() method.
const _opts = Symbol('opts')
const _flushFlag = Symbol('flushFlag')
const _finishFlushFlag = Symbol('finishFlushFlag')
const _fullFlushFlag = Symbol('fullFlushFlag')
const _handle = Symbol('handle')
const _onError = Symbol('onError')
const _sawError = Symbol('sawError')
const _level = Symbol('level')
const _strategy = Symbol('strategy')
const _ended = Symbol('ended')
const _defaultFullFlush = Symbol('_defaultFullFlush')
class ZlibBase extends Minipass {
constructor (opts, mode) {
if (!opts || typeof opts !== 'object')
throw new TypeError('invalid options for ZlibBase constructor')
super(opts)
this[_sawError] = false
this[_ended] = false
this[_opts] = opts
this[_flushFlag] = opts.flush
this[_finishFlushFlag] = opts.finishFlush
// this will throw if any options are invalid for the class selected
try {
this[_handle] = new realZlib[mode](opts)
} catch (er) {
// make sure that all errors get decorated properly
throw new ZlibError(er)
}
this[_onError] = (err) => {
// no sense raising multiple errors, since we abort on the first one.
if (this[_sawError])
return
this[_sawError] = true
// there is no way to cleanly recover.
// continuing only obscures problems.
this.close()
this.emit('error', err)
}
this[_handle].on('error', er => this[_onError](new ZlibError(er)))
this.once('end', () => this.close)
}
close () {
if (this[_handle]) {
this[_handle].close()
this[_handle] = null
this.emit('close')
}
}
reset () {
if (!this[_sawError]) {
assert(this[_handle], 'zlib binding closed')
return this[_handle].reset()
}
}
flush (flushFlag) {
if (this.ended)
return
if (typeof flushFlag !== 'number')
flushFlag = this[_fullFlushFlag]
this.write(Object.assign(Buffer.alloc(0), { [_flushFlag]: flushFlag }))
}
end (chunk, encoding, cb) {
if (chunk)
this.write(chunk, encoding)
this.flush(this[_finishFlushFlag])
this[_ended] = true
return super.end(null, null, cb)
}
get ended () {
return this[_ended]
}
write (chunk, encoding, cb) {
// process the chunk using the sync process
// then super.write() all the outputted chunks
if (typeof encoding === 'function')
cb = encoding, encoding = 'utf8'
if (typeof chunk === 'string')
chunk = Buffer.from(chunk, encoding)
if (this[_sawError])
return
assert(this[_handle], 'zlib binding closed')
// _processChunk tries to .close() the native handle after it's done, so we
// intercept that by temporarily making it a no-op.
const nativeHandle = this[_handle]._handle
const originalNativeClose = nativeHandle.close
nativeHandle.close = () => {}
const originalClose = this[_handle].close
this[_handle].close = () => {}
// It also calls `Buffer.concat()` at the end, which may be convenient
// for some, but which we are not interested in as it slows us down.
Buffer.concat = (args) => args
let result
try {
const flushFlag = typeof chunk[_flushFlag] === 'number'
? chunk[_flushFlag] : this[_flushFlag]
result = this[_handle]._processChunk(chunk, flushFlag)
// if we don't throw, reset it back how it was
Buffer.concat = OriginalBufferConcat
} catch (err) {
// or if we do, put Buffer.concat() back before we emit error
// Error events call into user code, which may call Buffer.concat()
Buffer.concat = OriginalBufferConcat
this[_onError](new ZlibError(err))
} finally {
if (this[_handle]) {
// Core zlib resets `_handle` to null after attempting to close the
// native handle. Our no-op handler prevented actual closure, but we
// need to restore the `._handle` property.
this[_handle]._handle = nativeHandle
nativeHandle.close = originalNativeClose
this[_handle].close = originalClose
// `_processChunk()` adds an 'error' listener. If we don't remove it
// after each call, these handlers start piling up.
this[_handle].removeAllListeners('error')
// make sure OUR error listener is still attached tho
}
}
if (this[_handle])
this[_handle].on('error', er => this[_onError](new ZlibError(er)))
let writeReturn
if (result) {
if (Array.isArray(result) && result.length > 0) {
// The first buffer is always `handle._outBuffer`, which would be
// re-used for later invocations; so, we always have to copy that one.
writeReturn = this[_superWrite](Buffer.from(result[0]))
for (let i = 1; i < result.length; i++) {
writeReturn = this[_superWrite](result[i])
}
} else {
writeReturn = this[_superWrite](Buffer.from(result))
}
}
if (cb)
cb()
return writeReturn
}
[_superWrite] (data) {
return super.write(data)
}
}
class Zlib extends ZlibBase {
constructor (opts, mode) {
opts = opts || {}
opts.flush = opts.flush || constants.Z_NO_FLUSH
opts.finishFlush = opts.finishFlush || constants.Z_FINISH
super(opts, mode)
this[_fullFlushFlag] = constants.Z_FULL_FLUSH
this[_level] = opts.level
this[_strategy] = opts.strategy
}
params (level, strategy) {
if (this[_sawError])
return
if (!this[_handle])
throw new Error('cannot switch params when binding is closed')
// no way to test this without also not supporting params at all
/* istanbul ignore if */
if (!this[_handle].params)
throw new Error('not supported in this implementation')
if (this[_level] !== level || this[_strategy] !== strategy) {
this.flush(constants.Z_SYNC_FLUSH)
assert(this[_handle], 'zlib binding closed')
// .params() calls .flush(), but the latter is always async in the
// core zlib. We override .flush() temporarily to intercept that and
// flush synchronously.
const origFlush = this[_handle].flush
this[_handle].flush = (flushFlag, cb) => {
this.flush(flushFlag)
cb()
}
try {
this[_handle].params(level, strategy)
} finally {
this[_handle].flush = origFlush
}
/* istanbul ignore else */
if (this[_handle]) {
this[_level] = level
this[_strategy] = strategy
}
}
}
}
// minimal 2-byte header
class Deflate extends Zlib {
constructor (opts) {
super(opts, 'Deflate')
}
}
class Inflate extends Zlib {
constructor (opts) {
super(opts, 'Inflate')
}
}
// gzip - bigger header, same deflate compression
const _portable = Symbol('_portable')
class Gzip extends Zlib {
constructor (opts) {
super(opts, 'Gzip')
this[_portable] = opts && !!opts.portable
}
[_superWrite] (data) {
if (!this[_portable])
return super[_superWrite](data)
// we'll always get the header emitted in one first chunk
// overwrite the OS indicator byte with 0xFF
this[_portable] = false
data[9] = 255
return super[_superWrite](data)
}
}
class Gunzip extends Zlib {
constructor (opts) {
super(opts, 'Gunzip')
}
}
// raw - no header
class DeflateRaw extends Zlib {
constructor (opts) {
super(opts, 'DeflateRaw')
}
}
class InflateRaw extends Zlib {
constructor (opts) {
super(opts, 'InflateRaw')
}
}
// auto-detect header.
class Unzip extends Zlib {
constructor (opts) {
super(opts, 'Unzip')
}
}
class Brotli extends ZlibBase {
constructor (opts, mode) {
opts = opts || {}
opts.flush = opts.flush || constants.BROTLI_OPERATION_PROCESS
opts.finishFlush = opts.finishFlush || constants.BROTLI_OPERATION_FINISH
super(opts, mode)
this[_fullFlushFlag] = constants.BROTLI_OPERATION_FLUSH
}
}
class BrotliCompress extends Brotli {
constructor (opts) {
super(opts, 'BrotliCompress')
}
}
class BrotliDecompress extends Brotli {
constructor (opts) {
super(opts, 'BrotliDecompress')
}
}
exports.Deflate = Deflate
exports.Inflate = Inflate
exports.Gzip = Gzip
exports.Gunzip = Gunzip
exports.DeflateRaw = DeflateRaw
exports.InflateRaw = InflateRaw
exports.Unzip = Unzip
/* istanbul ignore else */
if (typeof realZlib.BrotliCompress === 'function') {
exports.BrotliCompress = BrotliCompress
exports.BrotliDecompress = BrotliDecompress
} else {
exports.BrotliCompress = exports.BrotliDecompress = class {
constructor () {
throw new Error('Brotli is not supported in this version of Node.js')
}
}
}

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The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

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# yallist
Yet Another Linked List
There are many doubly-linked list implementations like it, but this
one is mine.
For when an array would be too big, and a Map can't be iterated in
reverse order.
[![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist)
## basic usage
```javascript
var yallist = require('yallist')
var myList = yallist.create([1, 2, 3])
myList.push('foo')
myList.unshift('bar')
// of course pop() and shift() are there, too
console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo']
myList.forEach(function (k) {
// walk the list head to tail
})
myList.forEachReverse(function (k, index, list) {
// walk the list tail to head
})
var myDoubledList = myList.map(function (k) {
return k + k
})
// now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo']
// mapReverse is also a thing
var myDoubledListReverse = myList.mapReverse(function (k) {
return k + k
}) // ['foofoo', 6, 4, 2, 'barbar']
var reduced = myList.reduce(function (set, entry) {
set += entry
return set
}, 'start')
console.log(reduced) // 'startfoo123bar'
```
## api
The whole API is considered "public".
Functions with the same name as an Array method work more or less the
same way.
There's reverse versions of most things because that's the point.
### Yallist
Default export, the class that holds and manages a list.
Call it with either a forEach-able (like an array) or a set of
arguments, to initialize the list.
The Array-ish methods all act like you'd expect. No magic length,
though, so if you change that it won't automatically prune or add
empty spots.
### Yallist.create(..)
Alias for Yallist function. Some people like factories.
#### yallist.head
The first node in the list
#### yallist.tail
The last node in the list
#### yallist.length
The number of nodes in the list. (Change this at your peril. It is
not magic like Array length.)
#### yallist.toArray()
Convert the list to an array.
#### yallist.forEach(fn, [thisp])
Call a function on each item in the list.
#### yallist.forEachReverse(fn, [thisp])
Call a function on each item in the list, in reverse order.
#### yallist.get(n)
Get the data at position `n` in the list. If you use this a lot,
probably better off just using an Array.
#### yallist.getReverse(n)
Get the data at position `n`, counting from the tail.
#### yallist.map(fn, thisp)
Create a new Yallist with the result of calling the function on each
item.
#### yallist.mapReverse(fn, thisp)
Same as `map`, but in reverse.
#### yallist.pop()
Get the data from the list tail, and remove the tail from the list.
#### yallist.push(item, ...)
Insert one or more items to the tail of the list.
#### yallist.reduce(fn, initialValue)
Like Array.reduce.
#### yallist.reduceReverse
Like Array.reduce, but in reverse.
#### yallist.reverse
Reverse the list in place.
#### yallist.shift()
Get the data from the list head, and remove the head from the list.
#### yallist.slice([from], [to])
Just like Array.slice, but returns a new Yallist.
#### yallist.sliceReverse([from], [to])
Just like yallist.slice, but the result is returned in reverse.
#### yallist.toArray()
Create an array representation of the list.
#### yallist.toArrayReverse()
Create a reversed array representation of the list.
#### yallist.unshift(item, ...)
Insert one or more items to the head of the list.
#### yallist.unshiftNode(node)
Move a Node object to the front of the list. (That is, pull it out of
wherever it lives, and make it the new head.)
If the node belongs to a different list, then that list will remove it
first.
#### yallist.pushNode(node)
Move a Node object to the end of the list. (That is, pull it out of
wherever it lives, and make it the new tail.)
If the node belongs to a list already, then that list will remove it
first.
#### yallist.removeNode(node)
Remove a node from the list, preserving referential integrity of head
and tail and other nodes.
Will throw an error if you try to have a list remove a node that
doesn't belong to it.
### Yallist.Node
The class that holds the data and is actually the list.
Call with `var n = new Node(value, previousNode, nextNode)`
Note that if you do direct operations on Nodes themselves, it's very
easy to get into weird states where the list is broken. Be careful :)
#### node.next
The next node in the list.
#### node.prev
The previous node in the list.
#### node.value
The data the node contains.
#### node.list
The list to which this node belongs. (Null if it does not belong to
any list.)

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'use strict'
module.exports = function (Yallist) {
Yallist.prototype[Symbol.iterator] = function* () {
for (let walker = this.head; walker; walker = walker.next) {
yield walker.value
}
}
}

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{
"name": "yallist",
"version": "4.0.0",
"description": "Yet Another Linked List",
"main": "yallist.js",
"directories": {
"test": "test"
},
"files": [
"yallist.js",
"iterator.js"
],
"dependencies": {},
"devDependencies": {
"tap": "^12.1.0"
},
"scripts": {
"test": "tap test/*.js --100",
"preversion": "npm test",
"postversion": "npm publish",
"postpublish": "git push origin --all; git push origin --tags"
},
"repository": {
"type": "git",
"url": "git+https://github.com/isaacs/yallist.git"
},
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"license": "ISC"
}

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'use strict'
module.exports = Yallist
Yallist.Node = Node
Yallist.create = Yallist
function Yallist (list) {
var self = this
if (!(self instanceof Yallist)) {
self = new Yallist()
}
self.tail = null
self.head = null
self.length = 0
if (list && typeof list.forEach === 'function') {
list.forEach(function (item) {
self.push(item)
})
} else if (arguments.length > 0) {
for (var i = 0, l = arguments.length; i < l; i++) {
self.push(arguments[i])
}
}
return self
}
Yallist.prototype.removeNode = function (node) {
if (node.list !== this) {
throw new Error('removing node which does not belong to this list')
}
var next = node.next
var prev = node.prev
if (next) {
next.prev = prev
}
if (prev) {
prev.next = next
}
if (node === this.head) {
this.head = next
}
if (node === this.tail) {
this.tail = prev
}
node.list.length--
node.next = null
node.prev = null
node.list = null
return next
}
Yallist.prototype.unshiftNode = function (node) {
if (node === this.head) {
return
}
if (node.list) {
node.list.removeNode(node)
}
var head = this.head
node.list = this
node.next = head
if (head) {
head.prev = node
}
this.head = node
if (!this.tail) {
this.tail = node
}
this.length++
}
Yallist.prototype.pushNode = function (node) {
if (node === this.tail) {
return
}
if (node.list) {
node.list.removeNode(node)
}
var tail = this.tail
node.list = this
node.prev = tail
if (tail) {
tail.next = node
}
this.tail = node
if (!this.head) {
this.head = node
}
this.length++
}
Yallist.prototype.push = function () {
for (var i = 0, l = arguments.length; i < l; i++) {
push(this, arguments[i])
}
return this.length
}
Yallist.prototype.unshift = function () {
for (var i = 0, l = arguments.length; i < l; i++) {
unshift(this, arguments[i])
}
return this.length
}
Yallist.prototype.pop = function () {
if (!this.tail) {
return undefined
}
var res = this.tail.value
this.tail = this.tail.prev
if (this.tail) {
this.tail.next = null
} else {
this.head = null
}
this.length--
return res
}
Yallist.prototype.shift = function () {
if (!this.head) {
return undefined
}
var res = this.head.value
this.head = this.head.next
if (this.head) {
this.head.prev = null
} else {
this.tail = null
}
this.length--
return res
}
Yallist.prototype.forEach = function (fn, thisp) {
thisp = thisp || this
for (var walker = this.head, i = 0; walker !== null; i++) {
fn.call(thisp, walker.value, i, this)
walker = walker.next
}
}
Yallist.prototype.forEachReverse = function (fn, thisp) {
thisp = thisp || this
for (var walker = this.tail, i = this.length - 1; walker !== null; i--) {
fn.call(thisp, walker.value, i, this)
walker = walker.prev
}
}
Yallist.prototype.get = function (n) {
for (var i = 0, walker = this.head; walker !== null && i < n; i++) {
// abort out of the list early if we hit a cycle
walker = walker.next
}
if (i === n && walker !== null) {
return walker.value
}
}
Yallist.prototype.getReverse = function (n) {
for (var i = 0, walker = this.tail; walker !== null && i < n; i++) {
// abort out of the list early if we hit a cycle
walker = walker.prev
}
if (i === n && walker !== null) {
return walker.value
}
}
Yallist.prototype.map = function (fn, thisp) {
thisp = thisp || this
var res = new Yallist()
for (var walker = this.head; walker !== null;) {
res.push(fn.call(thisp, walker.value, this))
walker = walker.next
}
return res
}
Yallist.prototype.mapReverse = function (fn, thisp) {
thisp = thisp || this
var res = new Yallist()
for (var walker = this.tail; walker !== null;) {
res.push(fn.call(thisp, walker.value, this))
walker = walker.prev
}
return res
}
Yallist.prototype.reduce = function (fn, initial) {
var acc
var walker = this.head
if (arguments.length > 1) {
acc = initial
} else if (this.head) {
walker = this.head.next
acc = this.head.value
} else {
throw new TypeError('Reduce of empty list with no initial value')
}
for (var i = 0; walker !== null; i++) {
acc = fn(acc, walker.value, i)
walker = walker.next
}
return acc
}
Yallist.prototype.reduceReverse = function (fn, initial) {
var acc
var walker = this.tail
if (arguments.length > 1) {
acc = initial
} else if (this.tail) {
walker = this.tail.prev
acc = this.tail.value
} else {
throw new TypeError('Reduce of empty list with no initial value')
}
for (var i = this.length - 1; walker !== null; i--) {
acc = fn(acc, walker.value, i)
walker = walker.prev
}
return acc
}
Yallist.prototype.toArray = function () {
var arr = new Array(this.length)
for (var i = 0, walker = this.head; walker !== null; i++) {
arr[i] = walker.value
walker = walker.next
}
return arr
}
Yallist.prototype.toArrayReverse = function () {
var arr = new Array(this.length)
for (var i = 0, walker = this.tail; walker !== null; i++) {
arr[i] = walker.value
walker = walker.prev
}
return arr
}
Yallist.prototype.slice = function (from, to) {
to = to || this.length
if (to < 0) {
to += this.length
}
from = from || 0
if (from < 0) {
from += this.length
}
var ret = new Yallist()
if (to < from || to < 0) {
return ret
}
if (from < 0) {
from = 0
}
if (to > this.length) {
to = this.length
}
for (var i = 0, walker = this.head; walker !== null && i < from; i++) {
walker = walker.next
}
for (; walker !== null && i < to; i++, walker = walker.next) {
ret.push(walker.value)
}
return ret
}
Yallist.prototype.sliceReverse = function (from, to) {
to = to || this.length
if (to < 0) {
to += this.length
}
from = from || 0
if (from < 0) {
from += this.length
}
var ret = new Yallist()
if (to < from || to < 0) {
return ret
}
if (from < 0) {
from = 0
}
if (to > this.length) {
to = this.length
}
for (var i = this.length, walker = this.tail; walker !== null && i > to; i--) {
walker = walker.prev
}
for (; walker !== null && i > from; i--, walker = walker.prev) {
ret.push(walker.value)
}
return ret
}
Yallist.prototype.splice = function (start, deleteCount, ...nodes) {
if (start > this.length) {
start = this.length - 1
}
if (start < 0) {
start = this.length + start;
}
for (var i = 0, walker = this.head; walker !== null && i < start; i++) {
walker = walker.next
}
var ret = []
for (var i = 0; walker && i < deleteCount; i++) {
ret.push(walker.value)
walker = this.removeNode(walker)
}
if (walker === null) {
walker = this.tail
}
if (walker !== this.head && walker !== this.tail) {
walker = walker.prev
}
for (var i = 0; i < nodes.length; i++) {
walker = insert(this, walker, nodes[i])
}
return ret;
}
Yallist.prototype.reverse = function () {
var head = this.head
var tail = this.tail
for (var walker = head; walker !== null; walker = walker.prev) {
var p = walker.prev
walker.prev = walker.next
walker.next = p
}
this.head = tail
this.tail = head
return this
}
function insert (self, node, value) {
var inserted = node === self.head ?
new Node(value, null, node, self) :
new Node(value, node, node.next, self)
if (inserted.next === null) {
self.tail = inserted
}
if (inserted.prev === null) {
self.head = inserted
}
self.length++
return inserted
}
function push (self, item) {
self.tail = new Node(item, self.tail, null, self)
if (!self.head) {
self.head = self.tail
}
self.length++
}
function unshift (self, item) {
self.head = new Node(item, null, self.head, self)
if (!self.tail) {
self.tail = self.head
}
self.length++
}
function Node (value, prev, next, list) {
if (!(this instanceof Node)) {
return new Node(value, prev, next, list)
}
this.list = list
this.value = value
if (prev) {
prev.next = this
this.prev = prev
} else {
this.prev = null
}
if (next) {
next.prev = this
this.next = next
} else {
this.next = null
}
}
try {
// add if support for Symbol.iterator is present
require('./iterator.js')(Yallist)
} catch (er) {}

42
bulma/node_modules/minizlib/package.json generated vendored Normal file
View File

@@ -0,0 +1,42 @@
{
"name": "minizlib",
"version": "2.1.2",
"description": "A small fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding.",
"main": "index.js",
"dependencies": {
"minipass": "^3.0.0",
"yallist": "^4.0.0"
},
"scripts": {
"test": "tap test/*.js --100 -J",
"preversion": "npm test",
"postversion": "npm publish",
"postpublish": "git push origin --all; git push origin --tags"
},
"repository": {
"type": "git",
"url": "git+https://github.com/isaacs/minizlib.git"
},
"keywords": [
"zlib",
"gzip",
"gunzip",
"deflate",
"inflate",
"compression",
"zip",
"unzip"
],
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"license": "MIT",
"devDependencies": {
"tap": "^14.6.9"
},
"files": [
"index.js",
"constants.js"
],
"engines": {
"node": ">= 8"
}
}