79 lines
2.3 KiB
Go
79 lines
2.3 KiB
Go
/*
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* itd uses bluetooth low energy to communicate with InfiniTime devices
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* Copyright (C) 2021 Arsen Musayelyan
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package main
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import (
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"github.com/rs/zerolog/log"
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"go.arsenm.dev/infinitime"
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"go.arsenm.dev/infinitime/pkg/player"
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"go.arsenm.dev/itd/translit"
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)
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func initMusicCtrl(dev *infinitime.Device) error {
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player.Init()
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maps := k.Strings("notifs.translit.use")
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translit.Transliterators["custom"] = translit.Map(k.Strings("notifs.translit.custom"))
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player.OnChange(func(ct player.ChangeType, val string) {
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if !firmwareUpdating {
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switch ct {
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case player.ChangeTypeStatus:
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dev.Music.SetStatus(val == "Playing")
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case player.ChangeTypeTitle:
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dev.Music.SetTrack(translit.Transliterate(val, maps...))
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case player.ChangeTypeAlbum:
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dev.Music.SetAlbum(translit.Transliterate(val, maps...))
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case player.ChangeTypeArtist:
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dev.Music.SetArtist(translit.Transliterate(val, maps...))
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}
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}
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})
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// Watch for music events
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musicEvtCh, err := dev.Music.WatchEvents()
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if err != nil {
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return err
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}
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go func() {
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// For every music event received
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for musicEvt := range musicEvtCh {
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// Perform appropriate action based on event
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switch musicEvt {
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case infinitime.MusicEventPlay:
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player.Play()
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case infinitime.MusicEventPause:
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player.Pause()
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case infinitime.MusicEventNext:
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player.Next()
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case infinitime.MusicEventPrev:
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player.Prev()
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case infinitime.MusicEventVolUp:
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player.VolUp(uint(k.Int("music.vol.interval")))
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case infinitime.MusicEventVolDown:
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player.VolDown(uint(k.Int("music.vol.interval")))
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}
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}
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}()
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// Log completed initialization
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log.Info().Msg("Initialized InfiniTime music controls")
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return nil
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}
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