Added Navigation service #5
132
infinitime.go
132
infinitime.go
@ -38,10 +38,6 @@ const (
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FSTransferChar = "adaf0200-4669-6c65-5472-616e73666572"
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FSVersionChar = "adaf0100-4669-6c65-5472-616e73666572"
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WeatherDataChar = "00040001-78fc-48fe-8e23-433b3a1942d0"
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NavFlagsChar = "00010001-78fc-48fe-8e23-433b3a1942d0"
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NavNarrativeChar= "00010002-78fc-48fe-8e23-433b3a1942d0"
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NavManDistChar = "00010003-78fc-48fe-8e23-433b3a1942d0"
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NavProgressChar = "00010004-78fc-48fe-8e23-433b3a1942d0"
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)
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var charNames = map[string]string{
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@ -62,54 +58,8 @@ var charNames = map[string]string{
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NavProgressChar: "Navigation Progress",
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}
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var NavFlagNames = []string{
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"arrive", "arrive-left", "arrive-right", "arrive-straight",
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"close",
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"continue", "continue-left", "continue-right", "continue-slight-left",
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"continue-slight-right", "continue-straight", "continue-uturn",
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"depart", "depart-left", "depart-right", "depart-straight",
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"end-of-road-left", "end-of-road-right",
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"ferry", "flag",
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"fork", "fork-left", "fork-right", "fork-straight",
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"fork-slight-left", "fork-slight-right",
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"invalid", "invalid-left", "invalid-right",
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"invalid-slight-left", "invalid-slight-right",
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"invalid-straight", "invalid-uturn",
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"merge-left", "merge-right", "merge-slight-left",
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"merge-slight-right", "merge-straight",
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"new-name-left", "new-name-right", "new-name-sharp-left", "new-name-sharp-right",
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"new-name-slight-left", "new-name-slight-right", "new-name-straight",
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"notification-left", "notification-right",
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"notification-sharp-left", "notification-sharp-right",
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"notification-slight-left", "notification-slight-right",
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"notification-straight",
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"off-ramp-left", "off-ramp-right", "off-ramp-sharp-left", "off-ramp-sharp-right",
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"off-ramp-slight-left", "off-ramp-slight-right", "off-ramp-straight",
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"on-ramp-left", "on-ramp-right", "on-ramp-sharp-left", "on-ramp-sharp-right",
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"on-ramp-slight-left", "on-ramp-slight-right", "on-ramp-straight",
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"rotary", "rotary-left", "rotary-right", "rotary-sharp-left", "rotary-sharp-right",
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"rotary-slight-left", "rotary-slight-right", "rotary-straight",
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"roundabout", "roundabout-left", "roundabout-right",
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"roundabout-sharp-left", "roundabout-sharp-right",
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"roundabout-slight-left", "roundabout-slight-right", "roundabout-straight",
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"turn-left", "turn-right", "turn-sharp-left", "turn-sharp-right",
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"turn-slight-left", "turn-slight-right", "turn-stright",
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"updown", "uturn",
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}
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type NavigationEvent struct {
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flag string
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narrative string
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dist string
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progress uint8
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}
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type Device struct {
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device *device.Device1
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navflagsChar *gatt.GattCharacteristic1
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navnarrativeChar*gatt.GattCharacteristic1
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navmandistChar *gatt.GattCharacteristic1
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navprogressChar *gatt.GattCharacteristic1
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newAlertChar *gatt.GattCharacteristic1
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notifEventChar *gatt.GattCharacteristic1
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stepCountChar *gatt.GattCharacteristic1
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yannickulrich marked this conversation as resolved
Outdated
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@ -121,9 +71,11 @@ type Device struct {
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fsVersionChar *gatt.GattCharacteristic1
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fsTransferChar *gatt.GattCharacteristic1
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weatherDataChar *gatt.GattCharacteristic1
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weatherdataChar *gatt.GattCharacteristic1
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notifEventCh chan uint8
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notifEventDone bool
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Music MusicCtrl
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Navigation NavigationCtrl
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DFU DFU
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navigationEv NavigationEvent
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}
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@ -134,8 +86,6 @@ var (
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ErrNotConnected = errors.New("not connected")
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ErrNoTimelineHeader = errors.New("events must contain the timeline header")
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ErrPairTimeout = errors.New("reached timeout while pairing")
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ErrNavProgress = errors.New("progress needs to between 0 and 100")
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ErrNavInvalidFlag = errors.New("this flag is invalid")
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)
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type ErrCharNotAvail struct {
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@ -452,13 +402,13 @@ func (i *Device) resolveChars() error {
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// Set correct characteristics
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switch char.Properties.UUID {
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case NavFlagsChar:
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i.navflagsChar = char
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i.Navigation.flagsChar = char
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case NavNarrativeChar:
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i.navnarrativeChar = char
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i.Navigation.narrativeChar = char
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case NavManDistChar:
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i.navmandistChar = char
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i.Navigation.mandistChar = char
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case NavProgressChar:
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i.navprogressChar = char
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i.Navigation.progressChar = char
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case NewAlertChar:
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i.newAlertChar = char
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case NotifEventChar:
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@ -788,76 +738,6 @@ func (i *Device) Notify(title, body string) error {
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)
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}
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func CheckValidNavFlag(flag string) error {
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for _, v := range NavFlagNames {
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if v == flag {
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return nil
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}
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}
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return ErrNavInvalidFlag
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}
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// Navigation sends a NavigationEvent to the watch
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func (i *Device) Navigation(flag string, narrative string, dist string, progress uint8) error {
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if progress > 100 {
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return ErrNavProgress
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}
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if err := CheckValidNavFlag(flag); err != nil {
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return err
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}
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if flag != i.navigationEv.flag {
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log.Debug().Str("func", "Navigation").
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Msg("Sending flag")
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if err := i.checkStatus(i.navflagsChar, NavFlagsChar); err != nil {
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return err
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}
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if err := i.navflagsChar.WriteValue([]byte(flag), nil); err != nil {
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return err
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}
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i.navigationEv.flag = flag
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}
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if narrative != i.navigationEv.narrative {
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log.Debug().Str("func", "Navigation").
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Msg("Sending narrative")
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if err := i.checkStatus(i.navnarrativeChar, NavNarrativeChar); err != nil {
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return err
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}
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if err := i.navnarrativeChar.WriteValue([]byte(narrative), nil); err != nil {
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return err
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}
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i.navigationEv.narrative = narrative
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}
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if dist != i.navigationEv.dist {
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log.Debug().Str("func", "Navigation").
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Msg("Sending mandist")
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if err := i.checkStatus(i.navmandistChar, NavManDistChar); err != nil {
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return err
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}
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if err := i.navmandistChar.WriteValue([]byte(dist), nil); err != nil {
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return err
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}
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i.navigationEv.dist = dist
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}
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if progress != i.navigationEv.progress {
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log.Debug().Str("func", "Navigation").
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Msg("Sending progress")
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if err := i.checkStatus(i.navprogressChar, NavProgressChar); err != nil {
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return err
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}
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buf := &bytes.Buffer{}
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binary.Write(buf, binary.LittleEndian, progress)
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if err := i.navprogressChar.WriteValue(buf.Bytes(), nil); err != nil {
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return err
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}
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i.navigationEv.progress = progress
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}
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return nil
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}
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// These constants represent the possible call statuses selected by the user
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const (
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140
navigation.go
Normal file
140
navigation.go
Normal file
@ -0,0 +1,140 @@
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package infinitime
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"github.com/muka/go-bluetooth/bluez/profile/gatt"
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)
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const (
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NavFlagsChar = "00010001-78fc-48fe-8e23-433b3a1942d0"
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NavNarrativeChar= "00010002-78fc-48fe-8e23-433b3a1942d0"
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NavManDistChar = "00010003-78fc-48fe-8e23-433b3a1942d0"
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NavProgressChar = "00010004-78fc-48fe-8e23-433b3a1942d0"
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)
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type NavigationCtrl struct {
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flagsChar *gatt.GattCharacteristic1
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narrativeChar*gatt.GattCharacteristic1
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mandistChar *gatt.GattCharacteristic1
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progressChar *gatt.GattCharacteristic1
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}
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type NavigationEvent struct {
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flag string
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narrative string
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dist string
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progress uint8
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}
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var (
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ErrNavProgress = errors.New("progress needs to between 0 and 100")
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ErrNavInvalidFlag = errors.New("this flag is invalid")
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)
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var NavFlagNames = []string{
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"arrive", "arrive-left", "arrive-right", "arrive-straight",
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"close",
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"continue", "continue-left", "continue-right", "continue-slight-left",
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"continue-slight-right", "continue-straight", "continue-uturn",
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"depart", "depart-left", "depart-right", "depart-straight",
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"end-of-road-left", "end-of-road-right",
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"ferry", "flag",
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"fork", "fork-left", "fork-right", "fork-straight",
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"fork-slight-left", "fork-slight-right",
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"invalid", "invalid-left", "invalid-right",
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"invalid-slight-left", "invalid-slight-right",
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"invalid-straight", "invalid-uturn",
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"merge-left", "merge-right", "merge-slight-left",
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"merge-slight-right", "merge-straight",
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"new-name-left", "new-name-right", "new-name-sharp-left", "new-name-sharp-right",
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"new-name-slight-left", "new-name-slight-right", "new-name-straight",
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"notification-left", "notification-right",
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"notification-sharp-left", "notification-sharp-right",
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"notification-slight-left", "notification-slight-right",
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"notification-straight",
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"off-ramp-left", "off-ramp-right", "off-ramp-sharp-left", "off-ramp-sharp-right",
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"off-ramp-slight-left", "off-ramp-slight-right", "off-ramp-straight",
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"on-ramp-left", "on-ramp-right", "on-ramp-sharp-left", "on-ramp-sharp-right",
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"on-ramp-slight-left", "on-ramp-slight-right", "on-ramp-straight",
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"rotary", "rotary-left", "rotary-right", "rotary-sharp-left", "rotary-sharp-right",
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"rotary-slight-left", "rotary-slight-right", "rotary-straight",
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"roundabout", "roundabout-left", "roundabout-right",
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"roundabout-sharp-left", "roundabout-sharp-right",
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"roundabout-slight-left", "roundabout-slight-right", "roundabout-straight",
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"turn-left", "turn-right", "turn-sharp-left", "turn-sharp-right",
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"turn-slight-left", "turn-slight-right", "turn-stright",
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"updown", "uturn",
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}
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func CheckValidNavFlag(flag string) error {
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for _, v := range NavFlagNames {
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if v == flag {
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return nil
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}
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}
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return ErrNavInvalidFlag
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}
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// Navigation sends a NavigationEvent to the watch
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func (i *Device) SetNavigation(flag string, narrative string, dist string, progress uint8) error {
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if progress > 100 {
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return ErrNavProgress
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}
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if err := CheckValidNavFlag(flag); err != nil {
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return err
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}
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if flag != i.navigationEv.flag {
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log.Debug().Str("func", "Navigation").
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Msg("Sending flag")
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if err := i.checkStatus(i.Navigation.flagsChar, NavFlagsChar); err != nil {
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return err
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}
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if err := i.Navigation.flagsChar.WriteValue([]byte(flag), nil); err != nil {
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return err
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}
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i.navigationEv.flag = flag
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}
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if narrative != i.navigationEv.narrative {
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log.Debug().Str("func", "Navigation").
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Msg("Sending narrative")
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if err := i.checkStatus(i.Navigation.narrativeChar, NavNarrativeChar); err != nil {
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return err
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}
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if err := i.Navigation.narrativeChar.WriteValue([]byte(narrative), nil); err != nil {
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return err
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}
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i.navigationEv.narrative = narrative
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}
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if dist != i.navigationEv.dist {
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log.Debug().Str("func", "Navigation").
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Msg("Sending mandist")
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if err := i.checkStatus(i.Navigation.mandistChar, NavManDistChar); err != nil {
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return err
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}
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if err := i.Navigation.mandistChar.WriteValue([]byte(dist), nil); err != nil {
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return err
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}
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i.navigationEv.dist = dist
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}
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if progress != i.navigationEv.progress {
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log.Debug().Str("func", "Navigation").
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Msg("Sending progress")
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if err := i.checkStatus(i.Navigation.progressChar, NavProgressChar); err != nil {
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return err
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}
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buf := &bytes.Buffer{}
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binary.Write(buf, binary.LittleEndian, progress)
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if err := i.Navigation.progressChar.WriteValue(buf.Bytes(), nil); err != nil {
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return err
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}
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i.navigationEv.progress = progress
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}
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return nil
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}
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Reference in New Issue
Block a user
I think it would be better if these were individual constants rather than a slice. That way, they could have their own type and the compiler can guarantee that they're valid instead of needing a separate function. Since that will add quite a bit of code, I think the navigation service can be moved into a separate file.
Maybe something like
Then, the
NavigationEvent
can take aNavFlag
instead ofstring
.Taken care of in
d46f545