Added Navigation service #5
@ -117,10 +117,10 @@ const (
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)
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type NavigationEvent struct {
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flag NavFlag
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narrative string
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dist string
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progress uint8
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Flag NavFlag
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Narrative string
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Dist string
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Progress uint8
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}
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var (
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@ -129,59 +129,59 @@ var (
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)
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// Navigation sends a NavigationEvent to the watch
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func (i *Device) SetNavigation(flag NavFlag, narrative string, dist string, progress uint8) error {
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if progress > 100 {
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func (i *Device) SetNavigation(ev NavigationEvent) error {
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if ev.Progress > 100 {
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return ErrNavProgress
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}
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if flag != i.navigationEv.flag {
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if ev.Flag != i.navigationEv.Flag {
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log.Debug().Str("func", "Navigation").
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Msg("Sending flag")
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if err := i.checkStatus(i.Navigation.flagsChar, NavFlagsChar); err != nil {
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return err
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}
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if err := i.Navigation.flagsChar.WriteValue([]byte(flag), nil); err != nil {
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if err := i.Navigation.flagsChar.WriteValue([]byte(ev.Flag), nil); err != nil {
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return err
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}
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i.navigationEv.flag = flag
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i.navigationEv.Flag = ev.Flag
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}
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if narrative != i.navigationEv.narrative {
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if ev.Narrative != i.navigationEv.Narrative {
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log.Debug().Str("func", "Navigation").
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Msg("Sending narrative")
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if err := i.checkStatus(i.Navigation.narrativeChar, NavNarrativeChar); err != nil {
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return err
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}
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if err := i.Navigation.narrativeChar.WriteValue([]byte(narrative), nil); err != nil {
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if err := i.Navigation.narrativeChar.WriteValue([]byte(ev.Narrative), nil); err != nil {
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return err
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}
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i.navigationEv.narrative = narrative
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i.navigationEv.Narrative = ev.Narrative
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}
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if dist != i.navigationEv.dist {
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if ev.Dist != i.navigationEv.Dist {
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log.Debug().Str("func", "Navigation").
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Msg("Sending mandist")
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if err := i.checkStatus(i.Navigation.mandistChar, NavManDistChar); err != nil {
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return err
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}
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if err := i.Navigation.mandistChar.WriteValue([]byte(dist), nil); err != nil {
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if err := i.Navigation.mandistChar.WriteValue([]byte(ev.Dist), nil); err != nil {
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return err
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}
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i.navigationEv.dist = dist
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i.navigationEv.Dist = ev.Dist
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}
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if progress != i.navigationEv.progress {
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if ev.Progress != i.navigationEv.Progress {
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log.Debug().Str("func", "Navigation").
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Msg("Sending progress")
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if err := i.checkStatus(i.Navigation.progressChar, NavProgressChar); err != nil {
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return err
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}
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buf := &bytes.Buffer{}
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binary.Write(buf, binary.LittleEndian, progress)
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binary.Write(buf, binary.LittleEndian, ev.Progress)
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if err := i.Navigation.progressChar.WriteValue(buf.Bytes(), nil); err != nil {
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return err
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}
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i.navigationEv.progress = progress
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i.navigationEv.Progress = ev.Progress
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}
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return nil
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