Create custom BlueZ agent
This commit is contained in:
parent
9250d26fdc
commit
738e140bfb
91
btsetup.go
91
btsetup.go
@ -1,27 +1,116 @@
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package infinitime
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import (
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"github.com/godbus/dbus/v5"
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bt "github.com/muka/go-bluetooth/api"
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"github.com/muka/go-bluetooth/bluez/profile/adapter"
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"github.com/muka/go-bluetooth/bluez/profile/agent"
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"github.com/muka/go-bluetooth/hw/linux/btmgmt"
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)
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var defaultAdapter *adapter.Adapter1
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var itdAgent *Agent
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func Init() {
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conn, err := dbus.SystemBus()
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if err != nil {
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panic(err)
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}
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ag := &Agent{}
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err = agent.ExposeAgent(conn, ag, agent.CapKeyboardDisplay, true)
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if err != nil {
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panic(err)
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}
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// Get bluez default adapter
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da, err := bt.GetDefaultAdapter()
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if err != nil {
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panic(err)
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}
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da.SetPowered(true)
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daMgmt := btmgmt.NewBtMgmt(bt.GetDefaultAdapterID())
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daMgmt.SetPowered(true)
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defaultAdapter = da
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itdAgent = ag
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}
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func Exit() error {
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if defaultAdapter != nil {
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defaultAdapter.Close()
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}
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agent.RemoveAgent(itdAgent)
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return bt.Exit()
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}
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var errAuthFailed = dbus.NewError("org.bluez.Error.AuthenticationFailed", nil)
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// Agent implements the agent.Agent1Client interface.
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// It only requires RequestPasskey as that is all InfiniTime
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// will use.
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type Agent struct {
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ReqPasskey func() (uint32, error)
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}
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// Release returns nil
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func (*Agent) Release() *dbus.Error {
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return nil
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}
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// RequestPinCode returns an empty string and nil
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func (*Agent) RequestPinCode(device dbus.ObjectPath) (pincode string, err *dbus.Error) {
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return "", nil
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}
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// DisplayPinCode returns nil
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func (*Agent) DisplayPinCode(device dbus.ObjectPath, pincode string) *dbus.Error {
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return nil
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}
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// RequestPasskey runs Agent.ReqPasskey and returns the result
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func (a *Agent) RequestPasskey(device dbus.ObjectPath) (uint32, *dbus.Error) {
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if a.ReqPasskey == nil {
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return 0, errAuthFailed
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}
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passkey, err := a.ReqPasskey()
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if err != nil {
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return 0, errAuthFailed
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}
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return passkey, nil
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}
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// DisplayPasskey returns nil
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func (*Agent) DisplayPasskey(device dbus.ObjectPath, passkey uint32, entered uint16) *dbus.Error {
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return nil
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}
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// RequestConfirmation returns nil
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func (*Agent) RequestConfirmation(device dbus.ObjectPath, passkey uint32) *dbus.Error {
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return nil
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}
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// RequestAuthorization returns nil
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func (*Agent) RequestAuthorization(device dbus.ObjectPath) *dbus.Error {
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return nil
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}
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// AuthorizeService returns nil
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func (*Agent) AuthorizeService(device dbus.ObjectPath, uuid string) *dbus.Error {
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return nil
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}
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// Cancel returns nil
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func (*Agent) Cancel() *dbus.Error {
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return nil
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}
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// Path returns "/dev/arsenm/infinitime/Agent"
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func (*Agent) Path() dbus.ObjectPath {
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return "/dev/arsenm/infinitime/Agent"
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}
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// Interface returns "org.bluez.Agent1"
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func (*Agent) Interface() string {
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return "org.bluez.Agent1"
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}
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@ -59,12 +59,14 @@ var (
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ErrNotConnected = errors.New("not connected")
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ErrCharNotAvail = errors.New("required characteristic is not available")
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ErrNoTimelineHeader = errors.New("events must contain the timeline header")
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ErrPairTimeout = errors.New("reached timeout while pairing")
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)
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type Options struct {
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AttemptReconnect bool
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WhitelistEnabled bool
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Whitelist []string
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OnReqPasskey func() (uint32, error)
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}
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var DefaultOptions = &Options{
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@ -94,6 +96,8 @@ func Connect(opts *Options) (*Device, error) {
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}
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dev.opts = opts
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dev.onReconnect = func() {}
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setOnPasskeyReq(opts.OnReqPasskey)
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// Watch device properties
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devEvtCh, err := dev.device.WatchProperties()
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if err != nil {
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@ -121,14 +125,29 @@ func Connect(opts *Options) (*Device, error) {
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dev.device.Properties.Connected = false
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// While not connected
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for !dev.device.Properties.Connected {
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reConnDev := dev
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paired, err := reConnDev.device.GetPaired()
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if err != nil {
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continue
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}
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if !paired {
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err = reConnDev.pairTimeout()
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if err != nil {
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continue
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}
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} else {
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// Attempt to connect via bluetooth address
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reConnDev, err := ConnectByAddress(dev.device.Properties.Address)
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reConnDev, err = connectByName(opts)
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if err != nil {
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// Decrement disconnect event number
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disconnEvtNum--
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// Skip rest of loop
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continue
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}
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}
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// Store onReconn callback
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onReconn := dev.onReconnect
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// Set device to new device
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@ -154,6 +173,7 @@ func (i *Device) OnReconnect(f func()) {
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// Connect connects to a paired InfiniTime device
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func connectByName(opts *Options) (*Device, error) {
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setOnPasskeyReq(opts.OnReqPasskey)
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// Create new device
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out := &Device{}
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// Get devices from default adapter
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@ -203,6 +223,7 @@ func contains(ss []string, s string) bool {
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// Pair attempts to discover and pair an InfiniTime device
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func pair(opts *Options) (*Device, error) {
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setOnPasskeyReq(opts.OnReqPasskey)
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// Create new device
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out := &Device{}
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// Start bluetooth discovery
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@ -237,10 +258,17 @@ func pair(opts *Options) (*Device, error) {
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return nil, ErrNotFound
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}
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// Pair device
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out.device.Pair()
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// Connect to device
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err = out.device.Connect()
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if err != nil {
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return nil, err
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}
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out.device.Properties.Connected = true
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// Pair device
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err = out.pairTimeout()
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if err != nil {
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return nil, err
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}
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// Set connected to true
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out.device.Properties.Connected = true
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@ -254,32 +282,33 @@ func pair(opts *Options) (*Device, error) {
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return out, nil
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}
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// ConnectByAddress tries to connect to an InifiniTime at
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// the specified InfiniTime address
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func ConnectByAddress(addr string) (*Device, error) {
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var err error
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// Create new device
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out := &Device{}
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// Get device from bluetooth address
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out.device, err = defaultAdapter.GetDeviceByAddress(addr)
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if err != nil {
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return nil, err
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// setOnPasskeyReq sets the callback for a passkey request.
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// It ensures the function will never be nil.
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func setOnPasskeyReq(onReqPasskey func() (uint32, error)) {
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itdAgent.ReqPasskey = onReqPasskey
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if itdAgent.ReqPasskey == nil {
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itdAgent.ReqPasskey = func() (uint32, error) {
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return 0, nil
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}
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}
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}
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// Connect to device
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err = out.device.Connect()
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if err != nil {
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return nil, err
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// pairTimeout tries to pair with the device.
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// It will time out after 20 seconds.
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func (i *Device) pairTimeout() error {
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errCh := make(chan error)
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go func() {
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errCh <- i.device.Pair()
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}()
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select {
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case err := <-errCh:
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return err
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case <-time.After(20 * time.Second):
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if err := i.device.CancelPairing(); err != nil {
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return err
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}
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out.device.Properties.Connected = true
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// Resolve characteristics
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err = out.resolveChars()
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if err != nil {
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return nil, err
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return ErrPairTimeout
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}
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return out, nil
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}
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// resolveChars attempts to set all required
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@ -719,7 +748,11 @@ func (i *Device) AddWeatherEvent(event interface{}) error {
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}
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func (i *Device) checkStatus(char *gatt.GattCharacteristic1) error {
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if !i.device.Properties.Connected {
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connected, err := i.device.GetConnected()
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if err != nil {
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return err
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}
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if !connected {
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return ErrNotConnected
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}
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if char == nil {
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