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package infinitime
import (
"bytes"
"encoding/binary"
"errors"
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"reflect"
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"strings"
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"time"
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"github.com/fxamacker/cbor/v2"
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bt "github.com/muka/go-bluetooth/api"
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"github.com/muka/go-bluetooth/bluez"
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"github.com/muka/go-bluetooth/bluez/profile/adapter"
"github.com/muka/go-bluetooth/bluez/profile/device"
"github.com/muka/go-bluetooth/bluez/profile/gatt"
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"github.com/rs/zerolog"
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"go.arsenm.dev/infinitime/blefs"
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)
const BTName = "InfiniTime"
const (
NewAlertChar = "00002a46-0000-1000-8000-00805f9b34fb"
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NotifEventChar = "00020001-78fc-48fe-8e23-433b3a1942d0"
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StepCountChar = "00030001-78fc-48fe-8e23-433b3a1942d0"
MotionValChar = "00030002-78fc-48fe-8e23-433b3a1942d0"
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FirmwareVerChar = "00002a26-0000-1000-8000-00805f9b34fb"
CurrentTimeChar = "00002a2b-0000-1000-8000-00805f9b34fb"
BatteryLvlChar = "00002a19-0000-1000-8000-00805f9b34fb"
HeartRateChar = "00002a37-0000-1000-8000-00805f9b34fb"
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FSTransferChar = "adaf0200-4669-6c65-5472-616e73666572"
FSVersionChar = "adaf0100-4669-6c65-5472-616e73666572"
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WeatherDataChar = "00040001-78fc-48fe-8e23-433b3a1942d0"
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)
type Device struct {
device * device . Device1
newAlertChar * gatt . GattCharacteristic1
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notifEventChar * gatt . GattCharacteristic1
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stepCountChar * gatt . GattCharacteristic1
motionValChar * gatt . GattCharacteristic1
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fwVersionChar * gatt . GattCharacteristic1
currentTimeChar * gatt . GattCharacteristic1
battLevelChar * gatt . GattCharacteristic1
heartRateChar * gatt . GattCharacteristic1
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fsVersionChar * gatt . GattCharacteristic1
fsTransferChar * gatt . GattCharacteristic1
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weatherDataChar * gatt . GattCharacteristic1
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notifEventCh chan uint8
notifEventDone bool
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Music MusicCtrl
DFU DFU
}
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var (
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ErrNoDevices = errors . New ( "no InfiniTime devices found" )
ErrNotFound = errors . New ( "could not find any advertising InfiniTime devices" )
ErrNotConnected = errors . New ( "not connected" )
ErrCharNotAvail = errors . New ( "required characteristic is not available" )
ErrNoTimelineHeader = errors . New ( "events must contain the timeline header" )
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ErrPairTimeout = errors . New ( "reached timeout while pairing" )
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)
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type Options struct {
AttemptReconnect bool
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WhitelistEnabled bool
Whitelist [ ] string
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OnReqPasskey func ( ) ( uint32 , error )
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OnReconnect func ( )
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Logger zerolog . Logger
LogLevel zerolog . Level
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}
var DefaultOptions = & Options {
AttemptReconnect : true ,
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WhitelistEnabled : false ,
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Logger : zerolog . Nop ( ) ,
LogLevel : zerolog . Disabled ,
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}
// Connect will attempt to connect to a
// paired InfiniTime device. If none are paired,
// it will attempt to discover and pair one.
//
// It will also attempt to reconnect to the device
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// if it disconnects and that is enabled in the options.
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func Connect ( opts * Options ) ( * Device , error ) {
if opts == nil {
opts = DefaultOptions
}
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opts . Logger = opts . Logger . Level ( opts . LogLevel )
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// Set passkey request callback
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setOnPasskeyReq ( opts . OnReqPasskey )
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// Connect to bluetooth device
btDev , err := connect ( opts , true )
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if err != nil {
return nil , err
}
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// Create new device
out := & Device { device : btDev }
// Resolve characteristics
err = out . resolveChars ( )
if err != nil {
return nil , err
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}
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return out , nil
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}
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// connect connects to the InfiniTime bluez device
func connect ( opts * Options , first bool ) ( dev * device . Device1 , err error ) {
// Get devices
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devs , err := defaultAdapter . GetDevices ( )
if err != nil {
return nil , err
}
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// For every device
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for _ , listDev := range devs {
// If device name does not match, skip
if listDev . Properties . Name != BTName {
continue
}
// If whitelist enabled and doesn't contain
// device, skip
if opts . WhitelistEnabled &&
! contains ( opts . Whitelist , listDev . Properties . Address ) {
continue
}
// Set device
dev = listDev
break
}
// If device not set
if dev == nil {
// Discover devices on adapter
discoverCh , cancel , err := bt . Discover ( defaultAdapter , & adapter . DiscoveryFilter { Transport : "le" } )
if err != nil {
return nil , err
}
// For every discovery event
for event := range discoverCh {
// If event type is not device added, skip
if event . Type != adapter . DeviceAdded {
continue
}
// Create new device from event path
discovered , err := device . NewDevice1 ( event . Path )
if err != nil {
return nil , err
}
// If device name does not match, skip
if discovered . Properties . Name != BTName {
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continue
}
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// If whitelist enabled and doesn't contain
// device, skip
if opts . WhitelistEnabled &&
! contains ( opts . Whitelist , discovered . Properties . Address ) {
continue
}
// Set device
dev = discovered
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break
}
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// Stop discovery
cancel ( )
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}
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// If device is still not set, return error
if dev == nil {
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return nil , ErrNoDevices
}
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// Create variable to track if reconnect
// was required
reconnRequired := false
// If device is not connected
if ! dev . Properties . Connected {
// Connect to device
err = dev . Connect ( )
if err != nil {
return nil , err
}
// Set reconnect required to true
reconnRequired = true
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}
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// If device is not paired
if ! dev . Properties . Paired {
// Pair device
err = dev . Pair ( )
if err != nil {
return nil , err
}
}
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// If this is the first connection and reconnect
// is enabled, start reconnect goroutine
if first && opts . AttemptReconnect {
go reconnect ( opts , dev )
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}
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// If this is not the first connection, a reonnect
// was required, and the OnReconnect callback exists,
// run it
if ! first && reconnRequired && opts . OnReconnect != nil {
opts . OnReconnect ( )
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}
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return dev , nil
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}
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// reconnect reconnects to a device if it disconnects
func reconnect ( opts * Options , dev * device . Device1 ) {
// Watch device properties
propCh := watchProps ( dev )
// Create variables to store time of last disconnect
// and amount of diconnects
lastDisconnect := time . Unix ( 0 , 0 )
amtDisconnects := 0
for event := range propCh {
// If event name is not Connected and value is not false, skip
if event . Name != "Connected" && event . Value != false {
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continue
}
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// Store seconds since last disconnect
secsSince := time . Since ( lastDisconnect ) . Seconds ( )
// If over 3 seconds have passed, reset disconnect count
if secsSince > 3 {
amtDisconnects = 0
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}
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// If less than 3 seconds have passed and more than 6
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// disconnects have occurred, remove the device and reset
if secsSince <= 3 && amtDisconnects >= 6 {
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opts . Logger . Warn ( ) . Msg ( "At least 6 disconnects have occurred in the last three seconds. If this continues, try removing the InfiniTime device from bluetooth." )
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lastDisconnect = time . Unix ( 0 , 0 )
amtDisconnects = 0
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}
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// Set disconnect variables
lastDisconnect = time . Now ( )
amtDisconnects ++
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for i := 0 ; i < 6 ; i ++ {
// If three tries failed, remove device
if i == 3 {
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opts . Logger . Warn ( ) . Msg ( "Multiple connection attempts have failed. If this continues, try removing the InfiniTime device from bluetooth." )
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}
// Connect to device
newDev , err := connect ( opts , false )
if err != nil {
time . Sleep ( time . Second )
continue
}
// Replace device with new device
* dev = * newDev
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break
}
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}
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}
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// bufferChannel writes all events on propCh to a new, buffered channel
func bufferChannel ( propCh chan * bluez . PropertyChanged ) <- chan * bluez . PropertyChanged {
out := make ( chan * bluez . PropertyChanged , 10 )
go func ( ) {
for event := range propCh {
out <- event
}
} ( )
return out
}
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// watchProps returns a buffered channel for the device properties
func watchProps ( dev * device . Device1 ) <- chan * bluez . PropertyChanged {
uPropCh , err := dev . WatchProperties ( )
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if err != nil {
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panic ( err )
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}
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return bufferChannel ( uPropCh )
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}
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// setOnPasskeyReq sets the callback for a passkey request.
// It ensures the function will never be nil.
func setOnPasskeyReq ( onReqPasskey func ( ) ( uint32 , error ) ) {
itdAgent . ReqPasskey = onReqPasskey
if itdAgent . ReqPasskey == nil {
itdAgent . ReqPasskey = func ( ) ( uint32 , error ) {
return 0 , nil
}
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}
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}
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// contains checks if s is contained within ss
func contains ( ss [ ] string , s string ) bool {
for _ , str := range ss {
if strings . EqualFold ( str , s ) {
return true
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}
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}
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return false
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}
// resolveChars attempts to set all required
// characteristics in an InfiniTime struct
func ( i * Device ) resolveChars ( ) error {
// Get device characteristics
chars , err := i . device . GetCharacteristics ( )
if err != nil {
return err
}
// While no characteristics found
for len ( chars ) == 0 {
// Sleep one second
time . Sleep ( time . Second )
// Attempt to retry getting characteristics
chars , err = i . device . GetCharacteristics ( )
if err != nil {
return err
}
}
// For every discovered characteristics
for _ , char := range chars {
// Set correct characteristics
switch char . Properties . UUID {
case NewAlertChar :
i . newAlertChar = char
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case NotifEventChar :
i . notifEventChar = char
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case StepCountChar :
i . stepCountChar = char
case MotionValChar :
i . motionValChar = char
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case FirmwareVerChar :
i . fwVersionChar = char
case CurrentTimeChar :
i . currentTimeChar = char
case BatteryLvlChar :
i . battLevelChar = char
case HeartRateChar :
i . heartRateChar = char
case MusicEventChar :
i . Music . eventChar = char
case MusicStatusChar :
i . Music . statusChar = char
case MusicArtistChar :
i . Music . artistChar = char
case MusicTrackChar :
i . Music . trackChar = char
case MusicAlbumChar :
i . Music . albumChar = char
case DFUCtrlPointChar :
i . DFU . ctrlPointChar = char
case DFUPacketChar :
i . DFU . packetChar = char
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case FSTransferChar :
i . fsTransferChar = char
case FSVersionChar :
i . fsVersionChar = char
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case WeatherDataChar :
i . weatherDataChar = char
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}
}
return nil
}
// Address returns the InfiniTime's bluetooth address
func ( i * Device ) Address ( ) string {
return i . device . Properties . Address
}
// Version returns InfiniTime's reported firmware version string
func ( i * Device ) Version ( ) ( string , error ) {
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if err := i . checkStatus ( i . fwVersionChar ) ; err != nil {
return "" , err
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}
ver , err := i . fwVersionChar . ReadValue ( nil )
return string ( ver ) , err
}
// BatteryLevel gets the watch's battery level via the Battery Service
func ( i * Device ) BatteryLevel ( ) ( uint8 , error ) {
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if err := i . checkStatus ( i . battLevelChar ) ; err != nil {
return 0 , err
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}
battLevel , err := i . battLevelChar . ReadValue ( nil )
if err != nil {
return 0 , err
}
return uint8 ( battLevel [ 0 ] ) , nil
}
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func ( i * Device ) StepCount ( ) ( uint32 , error ) {
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if err := i . checkStatus ( i . stepCountChar ) ; err != nil {
return 0 , err
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}
stepCountData , err := i . stepCountChar . ReadValue ( nil )
if err != nil {
return 0 , err
}
return binary . LittleEndian . Uint32 ( stepCountData ) , nil
}
type MotionValues struct {
X int16
Y int16
Z int16
}
func ( i * Device ) Motion ( ) ( MotionValues , error ) {
out := MotionValues { }
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if err := i . checkStatus ( i . motionValChar ) ; err != nil {
return out , err
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}
motionVals , err := i . motionValChar . ReadValue ( nil )
if err != nil {
return out , nil
}
motionValReader := bytes . NewReader ( motionVals )
err = binary . Read ( motionValReader , binary . LittleEndian , & out )
if err != nil {
return out , err
}
return out , nil
}
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func ( i * Device ) HeartRate ( ) ( uint8 , error ) {
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if err := i . checkStatus ( i . heartRateChar ) ; err != nil {
return 0 , err
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}
heartRate , err := i . heartRateChar . ReadValue ( nil )
if err != nil {
return 0 , err
}
return uint8 ( heartRate [ 1 ] ) , nil
}
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func ( i * Device ) WatchHeartRate ( ) ( <- chan uint8 , func ( ) , error ) {
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if err := i . checkStatus ( i . heartRateChar ) ; err != nil {
return nil , nil , err
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}
// Start notifications on heart rate characteristic
err := i . heartRateChar . StartNotify ( )
if err != nil {
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return nil , nil , err
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}
// Watch characteristics of heart rate characteristic
ch , err := i . heartRateChar . WatchProperties ( )
if err != nil {
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return nil , nil , err
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}
out := make ( chan uint8 , 2 )
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currentHeartRate , err := i . HeartRate ( )
if err != nil {
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return nil , nil , err
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}
out <- currentHeartRate
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cancel , done := cancelFunc ( )
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go func ( ) {
// For every event
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for {
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select {
case <- done :
close ( out )
close ( done )
i . heartRateChar . StopNotify ( )
return
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case event := <- ch :
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// If value changed
if event . Name == "Value" {
// Send heart rate to channel
out <- uint8 ( event . Value . ( [ ] byte ) [ 1 ] )
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} else if event . Name == "Notifying" && ! event . Value . ( bool ) {
i . heartRateChar . StartNotify ( )
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}
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}
}
} ( )
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return out , cancel , nil
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}
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func ( i * Device ) WatchBatteryLevel ( ) ( <- chan uint8 , func ( ) , error ) {
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if err := i . checkStatus ( i . battLevelChar ) ; err != nil {
return nil , nil , err
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}
// Start notifications on heart rate characteristic
err := i . battLevelChar . StartNotify ( )
if err != nil {
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return nil , nil , err
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}
// Watch characteristics of heart rate characteristic
ch , err := i . battLevelChar . WatchProperties ( )
if err != nil {
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return nil , nil , err
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}
out := make ( chan uint8 , 2 )
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currentBattLevel , err := i . BatteryLevel ( )
if err != nil {
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return nil , nil , err
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}
out <- currentBattLevel
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cancel , done := cancelFunc ( )
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go func ( ) {
// For every event
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for {
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select {
case <- done :
close ( out )
close ( done )
i . battLevelChar . StopNotify ( )
return
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case event := <- ch :
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// If value changed
if event . Name == "Value" {
// Send heart rate to channel
out <- uint8 ( event . Value . ( [ ] byte ) [ 0 ] )
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} else if event . Name == "Notifying" && ! event . Value . ( bool ) {
i . battLevelChar . StartNotify ( )
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}
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}
}
} ( )
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return out , cancel , nil
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}
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func ( i * Device ) WatchStepCount ( ) ( <- chan uint32 , func ( ) , error ) {
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if err := i . checkStatus ( i . stepCountChar ) ; err != nil {
return nil , nil , err
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}
// Start notifications on step count characteristic
err := i . stepCountChar . StartNotify ( )
if err != nil {
return nil , nil , err
}
// Watch properties of step count characteristic
ch , err := i . stepCountChar . WatchProperties ( )
if err != nil {
return nil , nil , err
}
out := make ( chan uint32 , 2 )
currentStepCount , err := i . StepCount ( )
if err != nil {
return nil , nil , err
}
out <- currentStepCount
cancel , done := cancelFunc ( )
go func ( ) {
// For every event
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for {
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select {
case <- done :
close ( out )
close ( done )
i . stepCountChar . StopNotify ( )
return
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case event := <- ch :
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// If value changed
if event . Name == "Value" {
// Send step count to channel
out <- binary . LittleEndian . Uint32 ( event . Value . ( [ ] byte ) )
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} else if event . Name == "Notifying" && ! event . Value . ( bool ) {
i . stepCountChar . StartNotify ( )
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}
}
}
} ( )
return out , cancel , nil
}
func ( i * Device ) WatchMotion ( ) ( <- chan MotionValues , func ( ) , error ) {
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if err := i . checkStatus ( i . motionValChar ) ; err != nil {
return nil , nil , err
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}
// Start notifications on motion characteristic
err := i . motionValChar . StartNotify ( )
if err != nil {
return nil , nil , err
}
// Watch properties of motion characteristic
ch , err := i . motionValChar . WatchProperties ( )
if err != nil {
return nil , nil , err
}
out := make ( chan MotionValues , 2 )
motionVals , err := i . Motion ( )
if err != nil {
return nil , nil , err
}
out <- motionVals
cancel , done := cancelFunc ( )
go func ( ) {
// For every event
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for {
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select {
case <- done :
close ( out )
close ( done )
i . motionValChar . StopNotify ( )
return
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case event := <- ch :
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// If value changed
if event . Name == "Value" {
// Read binary into MotionValues struct
binary . Read ( bytes . NewReader ( event . Value . ( [ ] byte ) ) , binary . LittleEndian , & motionVals )
// Send step count to channel
out <- motionVals
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} else if event . Name == "Notifying" && ! event . Value . ( bool ) {
i . motionValChar . StartNotify ( )
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}
}
}
} ( )
return out , cancel , nil
}
func cancelFunc ( ) ( func ( ) , chan struct { } ) {
done := make ( chan struct { } , 1 )
return func ( ) {
done <- struct { } { }
} , done
}
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// SetTime sets the watch's time using the Current Time Service
func ( i * Device ) SetTime ( t time . Time ) error {
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if err := i . checkStatus ( i . currentTimeChar ) ; err != nil {
return err
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}
buf := & bytes . Buffer { }
binary . Write ( buf , binary . LittleEndian , uint16 ( t . Year ( ) ) )
binary . Write ( buf , binary . LittleEndian , uint8 ( t . Month ( ) ) )
binary . Write ( buf , binary . LittleEndian , uint8 ( t . Day ( ) ) )
binary . Write ( buf , binary . LittleEndian , uint8 ( t . Hour ( ) ) )
binary . Write ( buf , binary . LittleEndian , uint8 ( t . Minute ( ) ) )
binary . Write ( buf , binary . LittleEndian , uint8 ( t . Second ( ) ) )
binary . Write ( buf , binary . LittleEndian , uint8 ( t . Weekday ( ) ) )
binary . Write ( buf , binary . LittleEndian , uint8 ( ( t . Nanosecond ( ) / 1000 ) / 1e6 * 256 ) )
binary . Write ( buf , binary . LittleEndian , uint8 ( 0b0001 ) )
return i . currentTimeChar . WriteValue ( buf . Bytes ( ) , nil )
}
// Notify sends a notification to InfiniTime via
// the Alert Notification Service (ANS)
func ( i * Device ) Notify ( title , body string ) error {
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if err := i . checkStatus ( i . newAlertChar ) ; err != nil {
return err
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}
return i . newAlertChar . WriteValue (
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append ( [ ] byte { 0x00 , 0x01 , 0x00 } , [ ] byte ( title + "\x00" + body ) ... ) ,
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nil ,
)
}
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// These constants represent the possible call statuses selected by the user
const (
CallStatusDeclined uint8 = iota
CallStatusAccepted
CallStatusMuted
)
// NotifyCall sends a call notification to the PineTime and returns a channel.
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// This channel will contain the user's response to the call notification.
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func ( i * Device ) NotifyCall ( from string ) ( <- chan uint8 , error ) {
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if err := i . checkStatus ( i . newAlertChar ) ; err != nil {
return nil , err
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}
// Write call notification to new alert characteristic
err := i . newAlertChar . WriteValue (
append ( [ ] byte { 0x03 , 0x01 , 0x00 } , [ ] byte ( from ) ... ) ,
nil ,
)
if err != nil {
return nil , err
}
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if ! i . notifEventDone {
err = i . initNotifEvent ( )
if err != nil {
return nil , err
}
i . notifEventDone = true
}
return i . notifEventCh , nil
}
// initNotifEvent initializes the notification event channel
func ( i * Device ) initNotifEvent ( ) error {
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// Start notifications on notification event characteristic
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err := i . notifEventChar . StartNotify ( )
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if err != nil {
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return err
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}
// Watch properties of notification event characteristic
ch , err := i . notifEventChar . WatchProperties ( )
if err != nil {
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return err
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}
// Create new output channel for status
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i . notifEventCh = make ( chan uint8 , 1 )
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go func ( ) {
// For every event
for event := range ch {
// If value changed
if event . Name == "Value" {
// Send status to channel
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i . notifEventCh <- uint8 ( event . Value . ( [ ] byte ) [ 0 ] )
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}
}
} ( )
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return nil
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}
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// FS creates and returns a new filesystem from the device
func ( i * Device ) FS ( ) ( * blefs . FS , error ) {
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if err := i . checkStatus ( i . fsTransferChar ) ; err != nil {
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return nil , err
}
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return blefs . New ( i . fsTransferChar )
}
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// AddWeatherEvent adds one of the event structs from
// the weather package to the timeline. Input must be
// a struct containing TimelineHeader.
func ( i * Device ) AddWeatherEvent ( event interface { } ) error {
if err := i . checkStatus ( i . weatherDataChar ) ; err != nil {
return err
}
// Get type of input
inputType := reflect . TypeOf ( event )
// Check if input contains TimelineHeader
_ , hdrExists := inputType . FieldByName ( "TimelineHeader" )
// If header does not exist or input is not struct
if ! hdrExists || inputType . Kind ( ) != reflect . Struct {
return ErrNoTimelineHeader
}
// Encode event as CBOR
data , err := cbor . Marshal ( event )
if err != nil {
return err
}
// Write data to weather data characteristic
return i . weatherDataChar . WriteValue ( data , nil )
}
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func ( i * Device ) checkStatus ( char * gatt . GattCharacteristic1 ) error {
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connected , err := i . device . GetConnected ( )
if err != nil {
return err
}
if ! connected {
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return ErrNotConnected
}
if char == nil {
return ErrCharNotAvail
}
return nil
}